Armored Core: Silent Line Portable is a Role-Playing/Third-Person 3D Action RPG video game for PSP published by From Software on February 5, 2010. It's rated Teen by the ESRB and no users have rated it yet.
Our newest cheats for Armored Core: Silent Line Portable were added November 5, 2010.
To get this part, complete all missions. After you complete the last mission, you can go back and do every mission in the game. The part is a well balanced generator part.
This is the design of the AC in the opening video as well as the paint scheme.
head: CHD-MISTEYE core: CCL-02-E1 arms: CAL-66-MACH legs: CLL-04-LGSK booster: MBT-NI/MARE FCS: VREX-WS-1 generator: CGP-ROZ radiator: RIX-CR14 inside: nonee extension: MEST-MX/CROW back unit R: MWB-MX/WAKE back unit L: MWB-MX/WAKE arm unit R: MWG-KARASAWA arm unit R: CLB-LS-1551 optional parts: OP-INTENSIFY paint scheme base 115/130/145 aid 90/100/110 optional 60/70/80 detail 150/30/40 joint 85/80/70 pilot name: toothpick AC name: fracture
Ladies and gentlemen, I present the impossible. An S ranked AC!
head: MHD-MM/007 core: CCL-01-NER arms: MAL-RE/HADRO legs: MLB-SS/KRT booster: CBT-FLEET FCS: PLS-SRAO2 generator: CGP-ROZ radiator: RGI-KD99 inside: NONE extension: KSS-AA00 back unit R: CRU-A10 back unit L: CWC-CNG-300 arm unit R: MWG-MG/1000 arm unit L: KSS-SS/707A optional parts: OP-INTENSIFY
In the arena, select any AC you have defeated, and press L & R at the same time. If you did it correctly, you will hear a sound like when you select something. After you hear the sound, exit the arena, and you will have that emblem.
If you get your profile to 99%, you will unlock the OP-INTENSIFY with all its abilities. This includes increased blade range, energy wave (activate your laser blade and press the booster button in mid swing), reduced booster consumption, and fire back units without taking a stance.
First, equip your AC so that it is heavily armored (preferably tank based). Then, equip the CWX-GND-30 back part, but really, you can equip any grenade launcher for the back units. Next, equip a high power howitzer for your left arm weapon. Then, go to the arena, select Mobius, and go to the Parking Lot battle stage. When you start, back up to the corner behind you, and wait for Mobius. When he is in range, obliterate him with your grenades and howitzer. It took me 2 tries to beat him this way, but it worked.
Zone 3, Lab Development. Mission, Repel Assault. To get this part, you must destroy all attacking forces before the timer reaches 30 seconds, and prevent any of the solar power collectors from being destroyed. The part is a dual back chain gun with 150 ammo.
Zone 1, Old Layered. Mission, Eliminate Rouge Engineer. To get this part, destroy the engineer under 1 minute. The part is a sniper rifle with 70 rounds.
Zone 5, Neo Central. Mission, Test New Technology. To get this part, do not get hit by any missiles during the missile evasion phase of testing. The part is a supplementary booster system mounted on both back units.
To get this part, place #1 in the extra arena. The part is a missile launcher that fires high mobility missiles. This part is what the MWM-HAVM24/2 part is based on.
To unlock the extra arena, you must complete the mission mode. The extra arena lets you do 2 on 2 battles, and you get to choose who you fight with. There are 15 sets of opponents in the extra arena, and you earn money when you beat them (just like in the regular arena).
Zone 2, Nature Preserve. Mission, Defend New Fortress. To get this part, you must drive off the attacking forces in under 5 minutes (and believe me, it's not easy). The part is a lightweight left arm sniper rifle.
To get this part, advance in raven rank from A to S. The part is a lighter version of the MBT-NI/MARE.
Zone 2, Nature Preserve. Mission, Defend New Fortress. To get this part, do not destroy any of the gun batteries (they will be taken over by the enemy). The part is a AST type rifle.
Zone 6, Industrial Area. Mission, Defend Mirage HQ. To get this part, go to the eastern most helipad, and look at the southern face of the helipad. The part is right below the helipad. The part is a back-mounted missile launcher that avoids countermeasures.
Zone 2, Nature Preserve. Mission, Takeover new fortress. To get this part, complete the mission without destroying any of the energy transfer pipes. The part is an improved MWG-SBZ/24 with additional ammo.
Zone 2, Nature Preserve. Mission, Protect Power Plant. To acquire this part, don't let any of the condensers be destroyed. If a bomb is planted, press down on the directional pad when next to the bomb to remove it. The part is an improved CWG-BZ-50 with additional ammo.
Zone 2, Nature Preserve. Mission, Power Plant Emergency. This part is tricky to get. When you start the mission, you are in a hallway. Go forward, exit the hallway, and go to the door on the opposite side of the room. Enter the room and go down the elevator. You will come to a main hallway, remember where this is. Take the first left and go to the end of the hallway, and enter the room. There will be a control panel that controls the fire door locks. Deactivate the panel and go back to the main hallway. Go down the hallway and take the right hallway. As you go down the hallway, you will come to a fork. Take the left and enter the room at the end. When you enter the room, it is on of the rooms that is on fire. Activate the fire suppression system, and look to the right of the room. On the ceiling, there will be a panel that leads to a ventilation shaft. Destroy the grate and go into the shaft. Follow the shaft to the end, and destroy the grate on the floor. Enter the room and go through the door. Go to the end of the hallway, and the part will be on the floor. The part is an optional part that reduces energy shield consumption.
Zone 3, Lab Development. Mission, Protect Part Transport. When you start, there will be 2 hangars behind you. Go to the hanger that is farthest from you and open it (it opens like a regular door). Inside, the part will be on the floor. After you pick up the part, you have to complete the mission to acquire the part. The part is a left arm grenade launcher with 20 shots.
Zone 1, Old Layered. Mission, Recapture Sector 513. To get this part, you must complete the mission without losing any allied tanks. An easy way to see your enemies is to equip the MRL-MM/011 radar back part on both back part slots. The part is a left arm machine gun with 300 rounds.
Zone 2, Nature Preserve. Mission, Hold Defense Line. To get this part, Destroy all the attacking forces QUICKLY! This is the only way to get the part. The part is a laser rifle that discharges 2 shots simultaneously.
Zone 6, Industrial Area. Mission, Investigate Satellite. This can be tricky to get. As you search the satellite, you get a message telling you that the gates are locked. Find the gate controls and disable them. After you do, a timer will appear displaying 6 minutes. Although you can head to the escape point now, there is another gate control panel that will unlock the gate that leads to the part. After you find the control panel and open the remaining gates, go back to the circular room near where you started. Go through the door marked A02. As you go down the hall, you will see a door to your left with a grate covering it. Destroy the gate and go into the room. There will be a grate on the ceiling, destroy it and fly in to the duct. Go to the end of the duct and destroy the grate on the floor. In the room, there are crates. The part is under one of the crates. After you get the part, you have to get to the escape point. The part is a modified KWG-NHLZ30 with increased ammo.
Zone 4, R&D Area. Mission, Eliminate Bio Weapon. This part is easier to get if you have equipped a head part with auto-map. Exit the hallway you start in and you will come to a room shaped like an L. If you look at your map by pressing select, you will see what looks like the start of 2 hallways, but with no doors. If you look at the wall, you will see a small blast mark at the beginning of each hallway. The walls are weak, so you can destroy them quickly. The first of the two hallways will contain a parring blade. The blade is the strongest in the game, but with only 4 shots.
Zone 6, Industrial Area. Mission, Defend Mirage HQ. To get this part, stop the helicopters from planting their bombs, and defeating Cobra and Water Hazard. The part is a dual back weapon with increased ammo stores and enhanced attack power.
All you have to do is attempt to complete the Qualification Exam mission (you don't have to complete the mission, because you only get one shot). Afterward, There will be lots of new parts available.
This part is acquired by defeating everyone in the arena. You must beat the mission mode to be able to face every AC in the arena. The part is a crest missile decoy dispenser with 30 decoys.
This part is acquired by beating Shade in the arena and reaching the A-ranked ravens. The part is a Mirage manufactured light-weight core with over-boost.
Zone 2, Nature Preserve. Mission, Hold defense line. This part is acquired by completing a task during the mission. All you have to do is make sure the attacking crest forces don't reach the river. The part is a Kisaragi howitzer mounted on the back.
Zone 1, Old Layered. Mission, secure fortress NK-432. This part is in a hidden room. Once you enter the second large, open room, (The room with the pulse drones) there will be a panel in the ceiling that's different from the others. Destroy it quickly to take minimal damage from the pulse drones, then boost up into the room. There will be several crates in the room. The part will be under a crate. The part is a Mirage manufactured head part with balanced specks, but is the heaviest head part in the game.
Zone 4, R&D Area. Mission, Eliminate Rioters. You will have to find this part during the mission. Once you reach the top floor, you will see a lot of crates in the room. Destroy the crate directly in front of you, the part will be under the crate. The part is a revised KWI-RJ/30 with additional ECM pods.
To get 9999 AP, you have to set up your AC with the parts listed.
Head MHD-RE/005 Core CCH-OV-IKS Arms MAH-SS/CASK Legs CLC-D3TAThe only drawback is you cannot equip heavy L or R weapon parts.
This part is acquired by defeating Selfish in the arena. The part is an untested head part.
Zone 1, Old Layered. Mission, Distract security team. When you begin the mission, you have to destroy the cars on the highway. You need to destroy at least 15 vehicles, afterward, Shooting Star will appear on scene. Destroy him and complete the mission to acquire the part. The part is an arm weapon, a 4 or 8 shot bazooka (the number of shots can be changed).
Zone 7, Unexplored Region. Mission, Secure Unexplored Region. All you have to do is complete the mission to acquire the part. The part is a revised CHD-SKYEYE.
Zone 7, Unexplored Region. Mission, Attack unexplored Region. During the mission, you will run into 2 Large MT's (the MT you run into at the end of the Power Plant Emergency mission). You have to destroy both of them to get the part. The part is a lightweight Linear cannon with 100 rounds.
This part is acquired by defeating Double Heart in the arena. The part is a custom prototype built for Double Heart, now available for you to use.
This part is acquired by defeating Mobius (the top ranked pilot in the arena). The part is a Specially designed Mirage machine gun with 4 barrels.
Zone 1, Old layered. Mission, Data retrieval. After defeating Ori, Go through the door at the bottom of the elevator shaft, and through the door at the end of the hallway. In the newt room, you will have to defeat Gold Bit and Cypress (Cypress is from Armored Core 3 Portable). I recommend defeating one of them before trying to get the part. To get the part, go to the door opposite where you entered the large cavernous room. Inside, There is the remnants of the controller's core. You will need a good booster and generator to reach the top of the pillar. The part is said to be a next generation design of the karasawa, but it was carried over from Armored Core 2.
To get this part, you must defeat Eclair in the arena. The part is a Kisaragi Radiator.
To acquire this part, you must advance in raven rank from B to A. The part is an arm part.
To acquire this part, you must advance in raven rank from C to B. The part is arm lazer blades.
To acquire this part, you must advance in raven rank from D to C. The part is a left arm napalm rocket launcher.
To acquire this part, you must advance in raven rank, from E to D. The part is the strongest radar part available.
Zone 7 unexplored region, mission secure unexplored region. at the beginning there is a crater in front of you. go down into it and you will see a transport. destroy the back hatch and pick up the part. then, complete the mission.
Zone 3 lab development, mission protect part transport. When the transport lands, destroy the back hatch. When you pick up the part, you will fail the mission.
Zone 3 lab development, mission defend the solar power plant Once you head inside, travel to the southeast room thats on fire. look in the corners to find the part.
Zone 2, mission takeover new fortress. When you start, there is an opening above you. Boost up and land in the duct. the part is in the duct.
Zone 2: nature preserve, mission: power plant emergency. Complete the mission with an S rank.
Zone 3: lab development, mission: destroy cargo transport. Complete the mission without a consort.
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