The expansive world of Skyrim is revealed with walkthroughs, guides and cheats from CheatCodes.com to expand a player's gaming experience. As game characters battle dragons and defend the future of the Empire of Tamriel, players can view every hidden detail and Easter egg within the game.
Only one can stand among the dragons and be called Dragonborn in this game, and now that the High King has been murdered and many claims have been made for the throne, the future of Skyrim hangs in the balance. The prophesied Dragonborn is about to come, though. Take a look at these walkthroughs, hints and tips and get all the solutions and details of the Elder Scrolls.
The Elder Scrolls V: Skyrim (also known as Elder Scrolls 5, Elder Scrolls 5: Skyrim and Skyrim: Elder Scrolls V) is a Role-Playing/First-Person RPG video game for PlayStation 3 developed and published by Bethesda Softworks on November 11, 2011. It's rated Mature by the ESRB and 41 of our users have voted it 4.9 out of 5 stars.
For the first mission for Dragonreach (inside the cave) you must solve a combination puzzle. Look to the wall above the closed gate and you will see two heads with a gap in the middle. Each one holds a picture of a creature (snake / dolphin). On the floor by the lever is the third creature (a snake). The combination is Snake, Snake, Dolphine. The second combination is found deeper in the chambers and it is a turntable combination, which is more difficult. The solution is Bear, Owl, Bird. Insert the claw, and then the door will open. That's it!
If you can't climb up a hill/mountain any further because it is too steep, try this! You can turn around (so your butt faces the mountain - and you're looking away from the mountain). Once facing the opposite direction, try jumping and pressing the control stick toward the mountain. If you do this a bunch, you'll actually go up the mountain even though it's too steep to walk up. You can also try diagonally in both directions to help you creep up the mountain.
To beat one of the giants at a weak level you have to follow the path to bleak falls barrow and you'll see 2 giants sitting down. First, get one of theirs attention. Next, run back the way you came into Whiterun. Then, run into the windmill on the outskirts of Whiterun. He won't be able to come in and to kill him just keep slashing his stomach. Pick up his club (it's super strong).
Go in the castle and find Proventus Avenicci. Make sure he is by something you can store items in, like the wardrobe in his beroom. You must have 5000 gold and then talk to him about buying the house. Select the answer "I'll take it" and immediately press "O" so you back out of the conversation. Quickly open up the wardrobe and store all your gold in it. You'll receive the key to the house, and then you can retrieve all your gold from the wardrobe, so you won't have to pay anything for the house! It's Free!
Start by going to jail in Riften and then unlock your jail cell door. If you look directly across from your cell, you'll see a guy named Black Briar. You can pickpocket him even after he's caught you. Pickpocket all of his stuff and then place it back into his inventory and pickpocket it all again. You can repeat this any number of times - as many times as you want!
To do this glitch, you'll need a bow, an arrow, and the Eagle Eye perk. All you need to do is zoom in with the bow and the game will then slow down. Then, reload a save while still zooming! The game will stick in slow-motion mode until you try to use the zoom feature again. We know it works on the 360. Not sure on other platforms.
When you go inside of the Dawnstar Museum, look for the display case that has some pieces of paper inside it. You can pick the cabinet's lock and then get the paper. Then, if you cast a spell on it, it will turn into a bucket. What you do with the bucket is up to you.
In any hold, in the Jarl's house, there will be a map where you can activate locations and mark them on your map, eliminating pointless searching. There are only small towns and forts.
In Dawnstar, go to the mine that is higher on the hill (Iron-Breaker), but not in. Look to your left and you will see a small tree with three rocks near it, one of them being under. If you look at the rock in a particular way, it will say "open chest". Inside, there are many helpful items, and it occasionally restocks.
Step 1: Enter Whiterun. Step 2: Look to your right and walk (about 10 feet) and there will be a small passage with a barrel on your right. Step 3: Jump on barrel (still facing the same way) and look right. Step 3: Jump on ledge (you might need a couple tries) and you can go through the hole. You are now out of the map. Word from the wise: try not to go astray, or your screen will turn black and you will have to turn off the system.
Just take a Silver hand sword and enchant it. Don't worry if it doesn't say the enchantment(s) you have on it. It'll be still use the enchantment(s).
It is very simple how to cure Vampirism in Skyrim other than in Oblivion.
1. Talk to any inn keeper or Bartender and ask about rumors
2. One of them will tell you a man named Falion in Morthal is studying Vampires
3. Once you get there he will know that you are a vampire and you can ask him to cure you
4. You need a filled black soul Gem, you can either look for one or you can buy one from Falion
5. Once the black soul gem is filled return to him and he will tell you to meet him at dawn
6. At dawn the soul inside the Black soul gem will give you life once again and you will no longer be a vampire.
If you have a dragon claw and you are trying to figure out what the combination is for the ancient nord puzzle, all you need to do is:
1. Open up the ITEMS menu
2. Go to MISC on the bottom
3. Locate to the dragon claw
4. Press R3 to view the item
5. The three animals are on the bottom of the dragon claw in three circles.
After you kill the first dragon and get appointed Thane of Whiterun, talk to your new House Earl and trade items with them. Use your best set of arrows and give ONE to them, remove their sword and assign them a bow. Every time you go into battle, they will fire multiple arrows from the one you traded. Collect all of them after your battle and enjoy your new stock of arrows!
The Mage Standing Stone allow you to learn magic skills 20% faster. Thief Standing Stone allow you to learn stealth skills 20% faster. Warrior Standing Stone allow you to learn combat
skills 20% faster. The Standing Stones are located southwest of Riverwood, below Anise's Cabin. They are easy to spot, and you should not miss them as you leave Helgen. Search the
indicated locations to find the Standing Stones:
First you must join The Companions faction and successfully complete all quests for The Companions Faction. Once that's done, talk to the leader of The Companions, Kodlak Whitemane, or ask around about a cure for werewolves. Speaking with Aela the Huntress in Whiterun will also tell you more about The Companions' affliction. The Companions will offer you a special quest that will cure your lycanthropy, which is a permanent change. You will never be able to become a werewolf again. Successfully complete the quest to not be a werewolf ever again.
Place any apparel (armor, jewelry, etc.) item on a mannequin. Then put the item back into your inventory. Leave the location of the mannequin, and go to a different area (for example, exit a house), then return to the mannequin to find the item still on the mannequin, which you can then take. Repeat this as many times as desired.
You can repeat this glitch if you own a house with an alchemy lab. Activate the bookshelf and then place the desired book to be duplicated on the shelf. Leave the menu and immediately activate the bookshelf again. If your book has not yet physically appeared on the shelf, wait at the menu screen where you can loot the bookshelf. Once you see the book in front of you (it will hover in front of the shelf while the menu is open), loot the book from the shelf in the menu. Immediately close the menu, and you can click on the book itself to read and then take it. You will now have looted the book twice, putting two of them in your inventory. Repeat this as many times as desired. It is especially useful with expensive books such as the Oghma Infinium.
Start with at least 100 enchantment and the perk that allows you to add two enchantments to a weapon. First, go to the enchantment table and select the soul gem you wish to use. Next, choose a weapon enchantment - Frost damage, Stamina damage, Soul Trap, etc. Then select a fortify enchantment, de-select the fortify enchantment, then select it again. You should now be able to select a weapon to enchant.
All of the containers in Skyrim are persistent and hold items that do not disappear. So, any container (for example: barrels, boxes, chests, etc.) can be used to store your items. You can use containers near loading locations to keep things more organized. But, be careful, because some containers can "reset" and your items could vanish. You can try out different containers to see the effects. To be the safest, you'll need to purchase a house and store everything within it.
When the Skyrim loading screen appears, you can move the left and right analog sticks. When you move them, you'll rotate the models displayed on the screen.
Almost all good spells that you can use make you actively use them in combat or use them on specific objects. The Muffle spell does not have the same requirement. The Muffle spell is an Illusion spell that quiets your movements. You can repeatedly cast Muffle while you are walking around to increase your Illusion skill and increase your overall experience.
Unbound – Complete ‘Unbound’
Bleak Falls Barrow – Complete ‘Bleak Falls Barrow’
The Way of the Voice – Complete ‘The Way or the Voice’
Diplomatic Immunity – Complete ‘Diplomatic Immunity’
Alduin’s Wall – Complete ‘Alduin’s Wall’
Elder Knowledge – Complete ‘Elder Knowledge’
The Fallen – Complete ‘The Fallen’
Take Up Arms – Join the Companions
Blood Oath – Become a member of the Circle
Gatekeeper – Join the College of Winterhold
Revealing the Unseen – Complete ‘Revealing the Unseen’
Taking Care of Business – Join the Thieves Guild
Darkness Returns – Complete ‘Darkness Returns’
With Friends Like These… – Join the Dark Brotherhood
Bound Until Death – Complete ‘Bound Until Death’
Sideways – Complete 10 Side Quests
Hero of the People – Complete 50 Misc Objectives
Hard Worker – Chop Wood, Mine Ore and Cook Food
Snake Tongue – Successfully persuade, bribe and intimidate
Blessed – Select a Standing Stone blessing
Citizen – Buy a house
Wanted – Escape from jail
Marries – Get Married
Artificer – Make a smithed item, an enchanted item and a potion
Master Criminal – Bounty of 1000 gold in all nine holds
Reader – Read 50 Skill Books
Daedric Influence – Acquire a Daedric Artefact
Dragon Soul – Absorb a dragon soul
Dragon Hunter – Absorb 20 dragon souls
Words of Power – Learn all three words of a shout
Apprentice – Reach level 5
Adept – Reach level 10
Expert – Reach level 25
Glory of the Dead – Complete ‘Glory of the Dead’
The Eye of Magnus – Complete ‘The Eye of Magnus’
One with the Shadows – Returned the Thieves Guild to its former glory
Hail Sithis! – Complete ‘Hail Sithis!’
Taking Sides – Join the Stormcloaks or the Imperial Army
War Hero – Capture Fort Sungard or Fort Greenwall
Hero of Skyrim – Capture Solitude or Windhelm
Thief – Pick 50 locks and 50 pockets
Standing Stones – Find 13 Standing Stones
Golden Touch – Have 100,000 gold
Delver – Clear 50 dungeons
Skill Master – Get a Skill to 100
Explorer – Discover 100 locations
Oblivion Walker – Collect 15 Daedric Artifacts
Thu’um Master – Learn 20 shouts
Master – Reach level 50
Dragonslayer – Complete ‘Dragonslayer’
Platinum Trophy – Collect all other 50 trophies
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