The Super Smash Bros. franchise has come a long way since its humble beginnings with 12 playable characters. Since then, it’s almost tripled its selection – offering 35 characters in Super Smash Bros. Brawl. Surely with the increased processing power of the Wii U, the next installment of this popular series could handle even more.
However, creator Masahiro Sakurai isn’t so sure that this is a good move. During a chat with Nintendo Power (via Official Nintendo Magazine), Sakurai mentioned that Super Smash Bros. Wii U may not increase the number of playable characters.
“It isn’t a matter of ‘if the next game has 50 characters, that’ll be enough.’ There is a certain charm to games that have huge casts of playable characters, but they tend to have issues with game balance and it becomes very difficult to fine-tune each character and have them all feel distinctive.”
“In terms of quantity, we’ve probably already reached the limit of what’s feasible. I think a change of direction may be what’s needed.”
This change in focus may have been inspired by the criticism that Super Smash Bros. Brawl received about certain characters that were considered to be a tad imbalanced. I’ll leave it to the reader to decide which characters I may or may not be referring to.