Be Harry Potter in a new adventure with more magic, friendship and danger. Learn new spells, undertake new quests, make new friends and challenge new adversaries to confront the powers at the heart of the Chamber of Secrets. Do you dare take the chance that you might face You-Know-Who again?
Harry Potter and the Chamber of Secrets is an Action/Adventure video game for PlayStation 2 published by Electronic Arts on November 7, 2002. It's rated Everyone by the ESRB and 108 of our users have voted it 4.0 out of 5 stars.
Our newest cheats for Harry Potter and the Chamber of Secrets were added December 7, 2010. We also have the game available on PlayStation, Xbox, PC, Game Boy, Game Boy Advance, GameCube, in addition to PS2.
Square up triangle left right down.
When you see a ghost press L1 and X and they will pass you.
When in doubt, check Hagrid's Hut. Many of the lost items end up there.
In COS (or Chamber Of Secrets) go to the dorm room, if you go to all the beds (including your own) and then go to Ron's bed you'll notice his bed covers are different.
Need a jump start on that bean collection? Hit the trash can by the weasleys house in the beggining. They will give you beans! Hit as many times as you like, but wait till the lids shake violently until casting.
On the Last day of term, if you're short a few points from getting the house cup and need them fast, try finding something for the noticeboard or even better, do the flying exam again (if you didn't get the top grade) if you do better then last time you took it, Madame Hootch will give a few more points.
After you get the History Book, you will need to unlock doors and fight Malfoy's minions. To fight them use Expelliarmis and the dodge technique to dodge the slime balls. Hit them 9 times and you win. The minions are Crabb and Goyle.
Your broomstick is an easy way to get around. You can get to places that you couldn't before. For example, you can get to the dock where first years come in on after the traditional boat ride.
Once Hermoine has made the potion to transform you into a slytherin, get caught by the prefects as many times as you like to lower slytherins point total!
After riddle calls forth the basilisk run and grab the sword that Fawks brings to you. Be careful not to get to close to the basilisk to avoid loss of life. The basilisk will go into one pipe and come out another one. Shortly after it submerges from the pipe target his head and use the sword to shoot him. Shortly after he will raise his head and scatter poison out of his mouth. Try to avoid being hit by the poison. While his head's still in the air, aim, charge the sord by holding, o, triangle, or box, and fire. While shooting use you're left joystick to move the swords eletrical beam to a little above the black marking on the underside of his neck and hold it there for a little while. If done right it will take about 1/4 of its life and the sword will be knocked from your hands and onto one of the three stone stands such as the one riddle stands on. Avoid the basilisk and the falling rocks, retreive the sword and repeat the process.
GO on the roof. Talk to people on roof. The minigames cost 5 Every flavor bean.
When a prefect casts a spell on you, use the Expelliarmus spell to send their spell back at them, then you run away. (Use Expelliarmus because stink pellets don't work all the time.)
If you happen to run into a ghost, you do not want them to steal your items. When the ghost backs up to charge at you, light your wand with the lumos spell and you will not lose your items.
When the Whomping Willow starts to pound into the ground, hide in the corner where you entered its lair. The shock wave cannot reach you in here, unless you stray too far from it. Should you get hit, you should have refilled your potion Vile before you entered. Also, Hedwig will drop Cauldron Cakes and Beans for your aid. Note: Rapid firing technique is recommended. Lock on to the limbs after they finish pounding and fire a quick shot, then wait to lock onto the Willow's Eye. Then, fire repeatedly until it stops hurting him before running back to your hiding hole.
To defeat the Giant Spider in the Dark Forest, circle around him and cast Rictosempra. He will not shoot any spider webs at you.
While fighting it, you may notice little sacks being dropped and suspended by webbing. Shoot them down with Flapendo and collect health and Bean power ups from Hedwig.
To get to it, use your Lumos spell to light the floor and follow the trail of spiders. Unlike the book, the spiders that are not normal size will try to kill you. Attack them with Incendio. When fighting the Giant Mother Spider, do not try to hurt the spider itself. Instead, use your Incendio spell to burn the web it has attached to the various trees. When done, it will fall into the pit and you will slip in after it. In here, just run around until it rears its head and exposes its soft under-belly. It is the only part that is susceptible to second level magic. Note: It is best to not charge and use rapid firing to get a little extra damage.
The elusive gloves are by the lake, but not on land. They can be found just outside the Broom Flying lessons field, on the lakeside. You will notice a long strip is down low. On the far end are five torches (light with Incendio to get a Wizards Card), and in the middle somewhere should be the gloves.
Can be found close to the Flying Court and Hagrid's Hut. Up on a roof will be a multitude of his china set. Go about a fifteen to twenty five second flying trip from Neville (heading back).
Found in a small patch of trees towards the Quiddich Court.
Search the left side of Hagrid's Hut. Note: "Left" being if you were looking from his front door towards the castle (the side next to the Herbology Center).
Found on the Broom Flying Field, towards Hagrid's Hut and the Whomping Willow (still inside the Flying Court).
Search the left side of Hagrid's Hut, by the Herbology Center. From there, they all scatter (much like Neville's china set) behind Hagrid's Hut towards the Forbidden Forest. The person that wants these will give you the key to the Confiscated Items Room (six more cards and a bag to hold 200 Bertie Bott's Every Flavored Beans).
The Notice Board in the Gryffondor common room usually gives a location, but higher up as you near completion they start to give vague clues, such as "Could be anywhere on grounds". With personal requests, they do not ever really give you a clue, except the first one. However, the items are near the area in about a two acre search range.
When in one of the few battles with Hogwart's students (just the Slytherin Gang, all others leave you alone), let them make the first shot and bounce it back. Just as you do, use your Flapendo with a quarter to half second charge to knock them back, thus trapping them with two spells to knock back, which they can never manage. Note: Beware, just as you finish casting Flapendo (depending on distance), you will be forced to use your Expelliarmus almost instantly.
Once you get the Incedio Spell, return to the main room and make sure the two pillars are down. Go into one of them and switch the flame direction so that the flames are both are on one side of the room. On the other side, use Incedio to light the pigs and Flapendo to point them up to lift the platform; then again on the other one. Run quickly to the switch by the exit. If successful the door, will be unlocked halfway. You will need to do likewise with the other side. Note: You do not have to charge at all -- this gives you a few extra needed seconds.
Use your spell that cuts down tapestries and ropes on the spiked ball. Walk up close to the edge and hold your trigger button (default R1), charge up for a half second and cast. Note: If you throw the imps into the fiery pits, they will die and you do not have to worry about them. Likewise, if you throw them all away you cannot put them into the cages to get out; but when all are indeed gone, they respawn from that hatch in the wall at the first ramp.
When sneaking around at night, you need to get by many of the prefects. When you need to get by them, simply crawl under the bookcase to the left of the portrait that leads to the Griffondore common room. It leads through a secret passage that takes you to the fourth floor. When sneaking around and you do not want to walk slowly, you can use various objects and spells to distract the prefects. Stink Pellets are not too reliable, but the non-explodable luminous balloons work well. As for spells, try Flapendo.
Gather every item for the students around Hogwarts (not the Notice Board). You have to actually find the people. The final person will give you a key to the confiscated items room. In there are six Wizards cards and the biggest Bertie Bots Bean Bag.
Use the Skurge spell on a chest covered in ectoplasm behind a tapestry (you need the scissors spell) on the third floor, by the Defense against the Black Arts classroom.
In the Chamber Of Secrets, destroy paintings on the wall. You will open the painting and get 100 points for Gryffindor. After returning from the Whomping Willow, head deep to your right when Professor Snape finishes scolding you. There, in a corner, you will find your first Notice Board Item. You can return it to the Notice Board before or after you go to the Restroom Shop the Weasley's set up, earning you the very first 10 points in the game, and possibly a Wizards Card.
Go to the Burrow and Diagon Alley. Look for chests there for Wizard Cards. Go Neville's games, especially Broom Racing, to get Wizard Cards. Note: You will have to pay Beans to participate in Broom Racing and Gnome Tossing, Gnome Dunking is free. In Ron's barn at the very beginning is a card on top of the rafters. To get it, you need to climb the chicken coop outside.
When you exit of the Gryffindor Tower notice the object in the corner. Hit it with Flipendo and three Beans will appear. Go around the corner and walk at least three steps away. Return and cast Flipendo again to get three more Beans. Repeat this to get as many Beans as needed. Use the Nimbus 2000 Broomstick and fly above Hogwarts. Fly through the rings to get free Beans. A blue ring gives 10 Beans, a yellow ring gives 1 Bean, a red ring gives 3 Beans and a green ring gives 2 Beans. At the beginning at Ron's house is a tool chest in their barn. Every time it moves on its own means that you can shoot it with Flapendo to get more beans.
Once you have collected your Standard Book of Spells (Grade 2) in Diagon Alley, cast Flippendo to break barrels and find Sickles to buy other things in the shops. There are 3 places where you can do this, and return 3 to 4 times after going into a shop.
On the second day of school go to Quidditch practice. Get a "B" or better to get Nimbus 2000. Now you can fly around anytime during the day, exept in the school. You can only land on grass.
In the chamber of secrets, destroy paintings on the wall and you will open the painting and you get unlimited lives and 100 points for Gryffindor.
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