The Madden NFL 2004 Football with on in-game graphics, visual presentation, and tournament tested gameplay delivers interactive sports gaming experience. The game lets you make pre-snap adjustments to your receiver routes, direct receiver routes during a scramble, direct blocking down field during a run, or read the offense to deliver a crushing tackle. You can hire your own staff, set your teams ticket prices, build your own stadium, reward key players with signing bonuses and boost player attributes in Mini-Camp drills. The play editor lets you design your own plays from scratch or take existing plays and change them to fit your offensive and defensive strategies. Mini-camp drills boost up players during franchise mode in the off season and signing bonuses emulate the NFL's real salary cap system.
Madden NFL 2004 is a Sports/Football video game for PC published by EA Sports on August 18, 2003. It's rated Everyone by the ESRB and no users have rated it yet.
Chose "Block Punt" then when they come out, audible to a middle punt return. This will work about 85% of the time.
When you create a playbook, make a formation with the quarterback one step back from the center, and the halfback in the same location as the quarterback, only behind the left tackle. Make a custom route for him. Have him run straight towards the QB, then streak as soon as he reaches the outside of the offensive line. Have the fullback out as a receiver going for a 25 yard post. Have the left side receiver go for a 25 yard streak, and make a custom for the right receiver (next to the fullback). Have him go straight for 5 yards, have a two second delay, then post left. About the time he starts his post, the fullback should be starting his, and the defense re-adjusts to cover both men, leaving just enough time to get the ball to your open halfback. This works about 90 percent of the time. You must be quick to avoid getting sacked.
If you have Bill Callahan's defensive playbook, go to Nickle defense and scroll down until you find Middle Blitz. Select that play then shift both your line and your LBs inside. You should get a sack about 85% of the time. When on defense, enter the 4-3. Find the Man Buzz play. Flip the play until the blitzing outside linebaker is blitzing on a side where there are no TEs, and preferably no RBs. Shift your D-Line and LBs to the outside. Your outside LB should be able to get to the QB cleanly, and get the sack.
Go to "Rosters" and select the Green Bay Packers' Wide Receivers. Make Donald Driver 6'8'' or taller in his information. Next, get out and go play the two minute drill with the Packers as your team and the Amsterdam Admirals as the defense (European Team). Then, go to Shotgun formation, then to Shotgun 4WR and find Hail Mary. Keep throwing touchdowns to Donald Driver. Just throw bombs; because of his height he should easily catch it. After your done with the two minute drill, go to your Madden Cards and save your profile. Next, buy a pack of cards. Usually when you have about 250 cards out of 285 cards, you will get a lot of repeats. You may have 400 points and get nothing. This is why you should save the game before you buy the cards, so that you get a second chance at getting a card that you do not already have and do not waste your points on cards you already have.
If you want to blitz fast, go to the setting menu, then choose "Penalty", and turn off "Offsides". You can now run before the play.
Enter owner mode and create a player. Intentionally keep his stats very low and sign him to your team for the maximum number of years at a minimum salary. Then, return to the player creation screen (not through the rosters), and change his attributes to full. You will be able to keep the player through the length of his contract for the original low salary. While in franchise or owner mode, when asked to input players at the end of a season, begin this by doing the regular offseason procedures. When the next screen appears, go to your features to create-a-player. Create your player, but make his attributes between 12 to 20. Save the player, then go to offseason features until you get to re- sign free agents. Begin the bargaining process on your created player (if the above steps are done correctly, his salary should be between $200,000 to $400,000) and sign him. When main screen appears, go back into the features and highlight your created player you just signed. Go to attributes and raise all the attributes to 99. Notice that although the overall rating goes up, the salary remains the same.
Before you start a season or franchise, go to "View Rosters" and edit all of the player's attributes. When you do this, his salary does not go up but his overall skill does. Do this with younger players so you have them longer and they do not retire in franchise mode.
Great players that retire in franchise mode can return to be coaches. Wait a couple of years after your favorite star retires, and he will show up in the coaching free agent list to be signed as an assistant or head coach. In owner mode, go through a couple seasons, then in the off-season select "Staff". Select "Hire Coach". You can select old players as head, offensive, defensive, and special teams coaches.
Just before a home game, put all advertising up and play your game. After the game, do not sim week. Go out and set the advertising to zero. Sim week and you will get 100% attendance, but pay nothing.
Set the system date to the third Thursday in November.
Set the system date to December 25.
Set the system date to January 1.
Get the highest amount of points you can in the game. After this, if you get an interception, touchdown, etc., the fans will not have any reaction and seen extremely bored.
While in defense, choose the play Nickel-Normal, go to cover 2. Now that you chose the play move your line in, your LB to the left, and your coverage in. Note: This only work about 85% of the time in rookie mode, sometimes in pro, if you are lucky on all-pro, and almost never in all- Madden settings.
To get easy points on two minute drill, go for running plays. Make sure you score a touchdown or you will not get enough points. By the end of the drill, you will be given bonus points and get at least 355 tokens for one drill. Note: Go for four drills to get a lot of tokens, but make sure you play against a weak defense like the Claymores.
Get to about the 1 yard line, then do a passing play. Go left or right and the quarterback should be skip into the endzone.
Use the following trick to get gold on All-Madden coffin punt and clutch kicking. When you start, look at the kicking meter to see how fast the wind is blowing. At 10 to 15 mph, it is difficult to get a kick just right. Keep restarting until the winds are at 3 mph or lower. This makes it a lot easier to kick the ball to the red or yellow target.
Choose "Onside Kick", move the arrow as low as possible, then kick a full kick. The returning team will drop the ball and give you a chance to recover.
Reach level 29 in your EA Sports Bio.
Reach level 27 in your EA sports Bio.
Reach level 35 in your EA Sports Bio.
Successfully complete the "Game Situation" challenges in mini-camp mode. The Cheerleader or Pump Up Crowd Cards for the team used will be unlocked.
Get a gold rank in any event on the All Pro, Pro and Rookie levels in mini-camp mode.
Every time you simulate a season, if your team makes the playoffs it raises the stats on your EA Bio. You only have to save the Bio, and not the season.
Send a player in motion. If a defensive player follows him, then the corners are playing man to man coverage. Remember that the safeties may have zone and a LB could cover a WR (should be an easy completion).
Reach level 2 in your EA Sports Bio.
Reach level 3 in your EA Sports Bio.
Reach level 4 in your EA Sports Bio.
Reach level 6 in your EA Sports Bio.
Reach level 9 in your EA Sports Bio.
Reach level 12 in your EA Sports Bio.
Reach level 19 in your EA Sports Bio.
When you run the QB, run the opposite way of where you are supposed to go. This will fool defenders.
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