Remedy 3D Realms present Max Payne- a story-driven 3rd person action game aimed for a mature audience. Realistic weapon setup includes over a dozen real-life guns, all fitting the crime-story setting like a bullet in the head. The action is surrounded with more than 80 hand-painted comic-screens that enhance the game's gritty atmosphere and attitude, introduce the game's murderous cast of characters, and carry the plot from one location to the next. When darkness falls in New York City tonight, a lone man will go through hell to avenge his loves ones only to discover that the answers he seeks can hurt more than having no answers at all. Against all odds, back against the wall.
Max Payne is an Action/Adventure video game for PlayStation 2 developed by Rockstar and published by Rockstar Games on December 7, 2001. It's rated Mature by the ESRB and 95 of our users have voted it 4.0 out of 5 stars.
Pause the game and press L1, L2, R1, R2, TRIANGLE, X, X, TRIANGLE.
Pause the game and press L1, L2, R1, R2, Triangle, Circle, X, Square.
Pause the game and press L1, L2, R1, R2, Triangle, Square, X, Circle.
If you ever find yourself without pain killers, don't worry! There is a quick and simple way to get a full supply of them. In order to do that, you need to pause the game during gameplay and press L1, L2, R2, R1,Triangle, Circle, X , Square. If you enter this code correctly, then you'll have a full supply of pain killers! Enjoy!
When you are chasing Vinnie, enable the "All weapons" code and press Triangle. You should take out the jackhammer when you go up the stairs and out the door. He will kick it in with the jackhammer, but shoot with the dual Berettas.
Play the game until you have passed the first subway level. When the next level is loaded, go to the main menu and press UP, DOWN, LEFT, RIGHT, UP, LEFT, DOWN, CIRCLE. Go to the load menu and all the levels should be unlocked. When you start that level you will have the same inventory that you had when you started the first subway level.
When you reach the part that where hear "The Flesh Of Fallen Angels", go into the room where you have to fight all of the henchman, but do not go into the circle. Run around the edges behind the curtain and pick up all the ammunition and painkillers. You can go to the parts that are not covered by the curtains but do not go anywhere near the circle in the middle of the room until you are ready to fight.
When you get past the first part of the chapter with the men shooting the transit cop, go down the steps to the left. Kill the man with the shotgun. Then, go down the steps to the left and kill all those men. When you are finished there, look under the benches with the lockers on them. You will see some gas tanks. Shoot the top off them. They will explode and reveal a secret room down the hallway.
When you go downstairs, there will be three men waiting; two with pistols and one with a shotgun. In order to kill them, you must kill the main with the shotgun first. He will take your health down quickly. Jump and dive down the stairs then kill him.
To get to the end of the second bloody maze easily, follow the trail until you see the first trail off the to the right far below. Jump down there and follow it right and you will see the candle platform in the distance to the right.
Take out the double Berettas, then weapon select to the baseball bat. Do not press Fire yet. When you have the bat highlighted, look for a ledge. Run to the ledge and when you are about to run off, press Fire then immediately press Jump. If timed correctly, you will jump higher.
Enable the "Invincibility" and "Level select" codes. Go to the last level and run off building. You will be able to run around and view the landscape. Note: Do not fall down into the dark areas.
Shoot two junkies (that sit down with their legs crossed in the white T-shirts) at the same time with dual Ingrams or dual Berettas. You will hear Max shout "Shut up!".
When you see a "V-head junkie", which are the men that sit or stand in one spot and say random things, get close to one. They will not attack unless shot at. Listen to some of the things that he says. Listen carefully to notice that some of his phrases are cut off before he can finish them. The most noticeable one is when one of them says "All messy inside". Stand next to one and press L2 to go into bullet time. Listen to what he says. All his phrases will have more added to them. Enable the "Unlimited bullet time" code when doing this.
There are explosive gas tanks on some levels. If you find one lying down (normally used to open locked doors), enable the "Invincibility" code and stand directly on top of the tank. Shoot the tip of the tank, causing it to launch across the room, taking you along with it.
When you find boxes that are not very big or steel, swing your baseball bat or lead pipe at it. This will open those boxes easily without wasting bullets.
When you see a small box in some of the chapters, shoot it. Sometimes painkillers will be inside.
The following can happen in two occasions in part one. When you save the police officer from being killed in the station and he follows you, shoot him. Though the cop may die, the game will act as if you died. The same thing happens with the man with the junkie that can get you into the Landromat.
After you find Muerte's room, keep going to the where the bathrooms are located, at the end of the hall. There are two windows covered with dry wall. One of them will crumble if you shoot it. After you destroy the dry wall, you can walk outside of the hotel on a small balcony to another "dry wall window". Destroy that, then jump into the room. You will find a plethora of Molotov Cocktails, grenades, and ammunition.
On the Live From The Crime Scene level, when you get the detonators, go to the door that you put them on but do not kill the men. After you put the detonators on the door, stand back and watch it fly. Kill the men, then walk in. Go up the stairs were the men are supposed to surprise you. They cannot see you, allowing you to shoot them. Note: Be careful about dying in the explosion on the door.
When you start Live From The Crime Scene, throw a grenade in the hole directly in front of you. Then, keep going until you hear a bomb go off. Go up the stairs and wait, but watch the rats. If you wait long enough they will pull guns out of their fur.
Play Chapter 2 (Live From The Crime Scene) to find a secret lies in the center of the bank where you answer the phone. The alarm will be going off. Look up to see the alarm on the ceiling. Shoot it and Max Payne will say "Thank you."
After you kill the two men at the start of the level, you will be attacked by some other enemies that come through the door. After you kill them, go down the stairs and out the window. Once you are outside, look to your right, off the edge towards at the far street in the distance. You will notice a white car drive by. Enable the "Invincibility" code and jump down off the edge and onto the street. Run over to the area where you saw the car. When you get there, you will see that the cars you thought were going by are actually the exact same car. It just keeps turning around and going the opposite direction every time it hits the invisible boundary in the game. Note: You will be unable to complete the level if you do this, because you cannot get back up onto the building you started from.
You will have to go through a maze where you have to find a baby. To get through this maze easily, just stick to right wall. You will end up in your house. After this, you will come to another maze that is not as difficult, but us easy to fall off of.
Play the tutorial until you reach the end, where you can practice shooting enemies. Jump up on the big van located there, then over to the ventilation fan on the wall next to the van. From the fan, jump to the stairs and climb them to the top. Break through the window. You will find an Ingram in the room.
Enter the bar, and after the graphical comic, the coward will run to the back room and leave the fighting for the woman and the other goons. Forget about the woman for now, as her aim is terrible. You should have a Molotov cocktail. There will be about three henchman on the left side of the room. Throw the cocktail at them for three quick kills. Then, charge at the woman with either the dual Berettas or the Desert Eagle. Once she is dead, kill the coward using the dual Berettas. Do not use the shotgun, since you can only fire once per bullet time dive. As soon as you open the door, do a bullet time dive and fire at him rapidly. As soon as Max completes his dive, do it again. Repeat this until he is dead.
After chasing the woman up the stairs and she gets in the helicopter, turn to your left and go up to the wire that connects to the red-lighted structure. Shoot it at the bottom and some enemies will attack. Shoot and kill them. The farthest enemy will have sniper ammunition. Return to the wire that you shot before, get the sniper gun out, press L3 to crouch, aim, and shoot at the bottom of the wire on the other side. Then, shoot the red-lighted structure a few times and it will fall over.
To get up the laser-bomb elevator shaft easily, get in the elevator but do not push the button. Use the sniper rifle to aim up the shaft and take out all the bombs before going up.
In Woden's office, their is a room after the one that has the blueprints. In here is a small picture behind the desk. Shoot the picture down to reveal a button. Press the button and the couch in the corner will lift up, revealing a staircase. Go down the stairs open the door. You will be able to watch Star Trek on the television. Also look in a cabinet to find other items.
At the very start of the section are some green- blue barrels stacked up along the wall. Use them to get on the roof. Shoot at the metal shed up there and the wall will fall off, allowing you to jump down into a room. Turn on the radio to hear a secret message.
A secret room can be found on parking level 6. When you are starting to go down to parking level 5 you will see four gray barrels, jump on top of them. Next, jump onto the air vent, then jump to the roof. You should see a sort of a hut up there to your right. Shoot the light colored part of the hut and it should fall down. Go inside and you will fall through a vent in the floor. You can get ammunition and other items.
At the end of the section is a tower that you must shoot off a building. Take out the wires on the pole, then just shoot a grenade at it.
In the start of the section, you will hear a group of soldiers planning to escape. You can take them all out by using the gas tank sutting on the shelf above. Shoot the valve off the end of the tank to send it off like a rocket.
There is a door which appears to go nowhere. The room has the big container pouring hot liquid metal in the middle, on the first floor in the corner is a sliding door, and some liquid metal in a pit. Use the cooled metal to jump across the pit and reach ammunition and pain killers on the other side.
There is a laser grid at the very beginning of this area. To get past this, simply shoot what the laser comes out of, but stand back because the explosion is big.
There is a crane about halfway through this level that you have to turn on to get past the big crate. You can get to a secret room by first jumping up to the cab of the crane, then jumping onto the door, then the roof. Jump on the arm of the crane, then run to the end and jump to the crates to your left. There are some grenades and ammunition located here.
Find the room with the grand piano. Stand next to the keys and press X. If you did not hit the piano in the gun fight, Max will play the theme song from the game.
To see the doors among the flames and darkness in the restaurant easily, increase the brightness to the maximum value until you are past the flames and explosions.
You will reach a kitchen area where it is safe from the fire. It is possible to trigger a secret intermission sequence by throwing a grenade into the open service hatch in the wall.
After you enter the lounge with the green neon light you will encounter three men. After you kill them, go to the bathroom. There will be a man with his pants down, wearing American flag boxers.
When you get past the room with the three men, there should be two more as you enter the room to your right and one man across the room to your left. This is the room with the music. Go upstairs to where you can look down on the music room (you should be able to launch fireworks). Go to the right side, towards the speakers. You may want to save the game here. Jump onto the ledge and then towards the speaker while moving left. There is Ingram ammunition and more over there.
Go up on the stage and stand behind the drum set. Press X to play the drums.
When you are chasing the man, go behind the satellite dish then jump onto the ledge. Go onto the fire escape. Make sure you do not fall. Try to jump on the fence or the side of it without losing a life, then jump down. You will see a door. Enter to find molotov cocktails, grenades, and ammunition. Then, get out of the other door and you will end up under the staircase where the men who were shooting at you on the roof are located. You can kill them quickly.
After you jump off the train when you are chasing Vinnie, make you way along the roof as usual. When you reach the last roof, a police helicopter will appear. The location that it appears is sometimes random. The people in the helicopter will tell you to throw down your weapons. Do the opposite -- enable the "All weapons" code and take out the grenade launcher. Aim at the helicopter and fire. If you hit it, the helicopter will start to smoke and slowly make its way off screen. You will see it start to spin out of control before it goes off screen. You will not see it crash or hear an explosion, and will not affect the game's ending.
When chasing Vinnie, eventually he will jump on a train. Max will say that he has to do the same thing. Go to where the hill starts and with the correct timing, do the Matrix-style jump. If done correctly, you should land on the train.
When the level starts, go through it as usual. After you get on to the elevator and go to the next floor, get out and go through the door. Once the door opens, there will be a door directly in front of you. This is a bathroom. If you walk into the door and try to open it, the man inside will give you a message. Back up slightly and shoot at the door. He will give you another message.
At the very beginning where the man is whistling while he goes to the bathroom, go outside of the window and immediately turn left. The last window on the side where you came out of has a room with a some shotguns and ammunition.
After the room where the thug is in the washroom with a lead pipe, jump out the window onto the roof of a building. Walk around on the roof for a bit, shooting at windows. When one of the windows (in the top left corner) you shoot breaks, jump in. There are posters labeled "Soldier of Fortune II" and about three shotguns in this room.
There are two secrets when you get to the basketball court. Look up in the basket. There is a Beretta stuck in the net. Then, go to the chain link fence next to the street. Wait briefly and an SUV will pass by. Shoot it, the car will screech to a halt, and a man with a shotgun will get out and shoot at you.
When you go on the street and go past the newspapers, you will see a van in the road. Shoot it so that the alarm goes off, then hurry near the stairs that go down to enter the building. Stay above the stairs, and off to the side. Three men will run out. Pick them off as they come up. This can help you avoid damage.
After the shootout in the laundry, get into the elevator and you will hear music playing. Look up and shoot the speaker. The music will stop and Max will say "Thank you."
Once the level starts, kill the man in the first room you see then go down the hallway until you must take a left turn. Once you get to that turn, go slightly down the hallway until you can hear the television that is in the little room off the hallway. Listen to the ridiculous soap opera, and after it is done you will hear the man who was watching ut say something that you will hear almost every soap fan say at least once.
To beat the mission Family Troubles (Part 2, Chapter 4) first kill the man that is in the high car. Then the lower part will lift, proceed. Kill all the enemies and then go around and use the ship on the water to get across Kill those two enemies. Then continue and turn. You will see a truck. Step back and use the rocket launcher and shoot at the truck. It will reverse and knock down the bridge. Go back around to the bridge and kill the few people that exit the truck and cross the bridge. Go up to the door up ahead, press circle at the switch ad go through.
In the first level of part 3, the dream thing follow the wall on the right and you will get out og the maze no matter what. (It does take awhile.)
Can't wait for The Matrix 2. Get out the double handguns. Hit the L2 button "To activate bullit time" then hit Left or Right and R2 at the same time. If done correctly it will look like Kyono Reeves flying sideways in slow motion in the Police building or what ever it is. This should satisfy your craving for a little while. P.S.: They are wearing the same black trenchcoat arn't they!?!
Play the tutorial till you reach the end, where you can practice shooting enemies. Jump up on the van located there, then over to the ventilation fan on the wall next to the van. From the fan, jump to the stairs and climb them to the top. Break through the window. You will find an Ingram "Uzi"in the room.
The last level takes place on a roof top. so after the movie where you get locked out put in the invincibility cheat ( L1 L1 L2 L2 R1 R1 R2 R2) then jump onto the side of the building and jump compleatly off the side. You will fall all the way to the ground then Max will get up and you will be free to walk around the city.
Successfully complete the game on the "Fugitive" difficulty setting to unlock the "Dead On Arrival" and "The New York Minute" difficulty settings.
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