Oddworld: Munch's Oddysee brings Oddworld to life in full 3-D. Players embark on a journey through a changing world of oddball creatures, off-the-wall action and outlandish goons. Players guide Mudokon champion Abe, and his aquatic Gabbit partner Munch, in Oddworld’s third adventure, using special psychic powers, cool power-ups, and other special abilities to deliver payback as they reclaim the last gabbit eggs on Oddworld, which have been packaged in a can of gabbier.
Oddworld: Munch's Oddysee is an Adventure/First-Person Adventure video game for Xbox developed by Oddworld Inhabatents and published by Ubi Soft on November 8, 2001. It's rated Teen by the ESRB and 30 of our users have voted it 3.6 out of 5 stars.
Our newest cheats for Oddworld: Munch's Oddysee were added May 2, 2013.
On the later levels with the egg crates, you can keep certain vending machine powers forever. First, get a vending machine power (such as bounce) and while you still have it, jump into an egg teleporter. Then, have your partner revive you, and the revived character will still have that power!
When being chased as Abe, repeatedly press A.
When possessing/resurrecting, a laser will hit Abe. As the laser is hitting Abe, start running in circles and he will float/slide around.
If you do not mind losing a small bit of Quarma, you can play without herding the Meeps. Just pick up one of the four Mudokons in the Meep field and take them up the ramp you came down. Walk off the edge, pick them up again, and throw them off (do not follow them). Repeat until all of them are dead. Then, get 50 Spooce and go to the Resurrection Totem. Revive the Mudokons five times (the four you killed, and one that is there at the start of the level). The four that you have killed no longer sit around ignoring you -- they are now perfectly normal Mudokons. This takes a while to do, but nowhere near as long as herding the Meeps.
When you posses the Glukkon "Splinterz", look at the desk to see an Inhabints sign.
As soon as you jump out of the water, immediately press A when you see Munch's headport.
A quick way to get across water is take control of Abe and jump repeatedly. You may lose life. Quickly press A to avoid going in the water.
The ending is always different depending how much Quarma you have. Save as many people as possible, because you may not be able to complete the game at the end. if your Quarma level is low, you will see a FMV sequence that shows the Fuzzles killing you. The level is after you get Lulu rich, and you enter the ship. Have at least 75% of the Quarma bar filled to see the good ending.
On any level that has a "Recycling Machine" that tears up anything within range (for example, any of the Sloghut levels), as Abe you can pick up your friends or enemies and throw them in. In the Sloghut levels, there is a machine that Munch controls that can pick people up. Pick up all the Slogs and drop them outside of their pens. Then, before they are killed, drop the Sligs inside the pen. Next, pick up one and move it around. Notice the Slogs on the ground always chase its shadow. Hold the Slig so that its shadow is over the recycling machine and watch the slogs run into it. When they are all dead, drop the Sligs in it. On any other level, have Abe call all of his friends then switch to Munch. Have him call all his friends. Note that Abe and his buddies follow you. Go near some enemies. As soon as the enemies see you, call your friends again and run into the recycling machine. What follows is a nice massacre killing Munch, the Fuzzles following him, Abe, the Mudokens following him, and any enemies that ran into the machine. If Munch ever gets too close to the machine while he is riding his wheelchair, the wheelchair will get destroyed, but Munch will be flung safely from harm.
Hold L to chant and create a Possession Orb made from Spooce. The longer you Chant, the larger the Orb (and farther it can travel). Once formed, you can move the Orb around the level. However, it will sink if you try to bring it across water. If you do not use the Orb within a certain amount of time it will disappear.
In both Sloghuts, you can have fun with the Sligs and Slogs. Drop the Sligs into the Slog pens and watch the Slogs chase them down, trying to take a big chomp out of them. The Sligs will eventually die, so you still need to put the Slogs into the recycler just in case.
If you don't save the Fuzzles much through out the game, or if you let them die you will have a different ending were the Fuzzles kill Abe and Munch.
While being Munch, go to a zap vendo, while Abe is next to him. Let Abe carry Munch with fuzzles following him and as you pass a series of enemies munch will be lethal and dangerous making abe carrying him almost invincible. But....there is a downside you have to do this in less than 5 seconds for Munch to actually fire without command. That is the part that gets really tricky. And about the fuzzles, if Abe is carrying Munch, if Munch gets hurt theylle automatically attack without command.
You have to be Munch and go across the water. Go on that metal walk way then switch to Abe. Jump in a water mine then drown. Then be Munch and near bye is a egg. Hatch it and Abe is across easier.
If you are near a SOBE or Health up but your partner is the one who needs health. Drink the vendos. Exactly at the same time prees the black button to switch to your partner. When done correctly life birds will rotate around your partners head. (Note: this will not work if your partner is dead.)
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