New for Namco in the racing genre is R: Racing Evolution, which is being created by the same team that developed the critically-acclaimed Ridge Racer and MotoGP franchises. The game will be available on all three console platforms and will ship in Q4 2003. R: Racing Evolution will showcase 4 game modes: the Racing Life Mode, Time Attack Mode, Arcade Mode and Vs. The Racing Life Mode focuses on the human-natured competitiveness of racing and gives players a cinematic story of two female racers and their rivalry. Also featured in R is the "New Interactive Driver AI System" that enhances realistic racing situations. The system is indicative of the pressures that drivers feel during real races. Races can be won or lost depending on how a driver reacts to pressure from other racers.
R: Racing Evolution is a Racing/Sports Car Auto Racing video game for GameCube developed and published by Namco on December 10, 2003. It's rated Teen by the ESRB and 6 of our users have voted it 4.0 out of 5 stars.
To get all possible cars, complete the "Racing Life" mode races with all the cars for all the events. Once you win at that event, you unlock that car. Also, you can get special tuned-up cars and Rival's vehicles in the "Event Challenge" races, like the McLaren F1 that Gina races in the GT Car Championship in Racing Life. You get a car by winning either a Rival, Tour Race, or Tournament event in "Event Challenge". The more cars you have, the easier it is to get RP in races and be able to compete in the "one-make" races in event challenge.
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