CheatCodes.com has all the official Sid Meier's Civilization Revolution Xbox 360 cheats to unlock everything. If you know of any that we don't have, please let us know.
All published and official codes as of Saturday May 25, 2013 for Sid Meier's Civilization Revolution are shown below. We also have this game on Nintendo DS, Xbox 360, PlayStation 3, Wii, and sometimes tricks from other game systems will also work on Xbox 360.
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If the Civilization has a road that it uses frequently to move troops and caravans, that could be a problem. To solve this problem, park your best defender class (i. E archers, Pike men, Riflemen, Modern Riflemen) On the road. This will slow them down bu one turn for most units, especially early on. Stack units on ether side of the Main defender unit to increase the time it takes to go around. Note: this only works during peace time, they will attack your units if at war. That is why you use your best defenders.
What you want to do is, keep about 3 or 4 archer armies in each city and then create legion or pike men to send throughout your cities. Even during war this is a great attack move. It can also be changed; same concept, different units; rifle men; cannons modern infantry; tanks/artilery etc. This works for almost all leaders and all units. Instant achievements!
I know it is tempting to just put a bunch of guys in your city, but they could just war of attrition you silly. Hit them first by putting your best defenders in the area out side your city. The enemy must now crawl through those unis giving you time to build more troopers.
To increase production, you firstly need to change the work from balanced to production in all your cities. Though if you are in the modern age, build an iron mine and/or factory and also adopt the communism government.
When you start creating three or more cities, place a few of them on the coast, or better yet, a single space peninsula. Go into the settings for that city, and switch all production to science. As soon as you can build a library, put it in the coastal cities, they double the amount of science you learn, and allow you to research technologies that much more quickly
When fighting a long battle with an enemy in his home turf, don't forget to leave a few archers defending the city closest to your enemies. There's nothing worse than trying to win, when one of you cities is automatically captured because you pulled out all the stops.
One Mistress and No Master (15) : Win as an English civilization.
I Will Not Be Triumphed Over (15) : Win as an Egyptian civilization.
Flower and Song (15) : Win as an Aztec civilization.
A Short Life of Glory (15) : Win as a Greek civilization.
Fair and Softly Goes Far (15) : Win as a Spanish civilization.
Blood and Iron (15) : Win as a German civilization.
Veni Vidi Vici (15) : Win as a Roman civilization.
A Great Wind is Blowing (15) : Win as a Russian civilization.
Let a Hundred Flowers Bloom (15) : Win as a Chinese civilization.
We the People (15) : Win as an American civilization.
Imagination Rules the World (15) : Win as a French civilization.
An Indomitable Will (15) : Win as an Indian civilization.
A Knight Without Fear or Blame (15) : Win as an Arab civilization.
This World is a Harsh Place (15) : Win as an African civilization.
All Others Must Fail (15) : Win as a Mongolian civilization.
Victory Over Lesser Men (15) : Win as a Japanese civilization.
Difficulties Mastered (30) : Win a victory with each civilization.
A Revelation of Man (20) : Win a Cultural Victory.
Embiggens the Smallest Man (30) : Win a Cultural Victory on at least King difficulty.
Citizen of the World (45) : Win a Cultural victory on Deity difficulty.
Have Fun Storming the Castle (20) : Win a Domination Victory.
Vi Victa Vis (30) : Win a Domination Victory on at least King difficulty.
Such Joy Ambition Finds (45) : Win a Domination victory on Deity difficulty.
A Penny Saved is a Penny Earned (20) : Win an Economic Victory.
The Guy Who Signs the Checks (30) : Win an Economic Victory on at least King difficulty.
Playing the Game (45) : Win an Economic victory on Deity difficulty.
Ideas Control the World (20) : Win a Technology Victory.
640K Ought to be Enough (30) : Win a Technology Victory on at least King difficulty.
Indistinguishable From Magic (45) : Win a Technology victory on Deity difficulty.
Destroyer of Worlds (30) : Win all types of victories (Domination, Technology, Cultural, and Economic).
The Universal Brotherhood of Man (25) : Develop a city to produce 100 culture per turn.
Organized Knowledge (25) : Develop a city to produce 200 science per turn.
The Root of All Evil (25) : Develop a city to produce 200 gold per turn.
Curse of the Drinking Class (25) : Develop a city to produce 200 resources per turn.
Buy the Ticket, Take the Ride (3) : Make contact with another civilization.
Culture is Worth a Little Risk (9) : Build a Wonder of the World.
Once More Unto the Breach (5) : Combine three identical units into an army.
80% of Success is Showing Up (5) : Accumulate culture to unlock a famous person.
Home is Where One Starts From (3) : Construct a special building.
Good Afternoon, Doctor Jones. (9) : Discover an ancient artifact.
Before all Else, Be Armed (5) : Earn a special unit ability in combat.
Scientia Potentia Est (3) : Complete development of any technology.
Power Never Takes a Back Step (25) : Win with only one city on at least King difficulty.
Absolute Power is Kind of Neat (25) : Win without changing governments on King difficulty or higher.
That We May Live in Peace (25) : Win the game by year 1000 AD on King difficulty or higher.
Here's Looking at You, Kid (45) : Unlock all famous persons.
The Will to Win is Everything (25) : Win 20 battles with one unit.
What is the City But the People? (25) : Grow a city to size 20.
The Fruit of Labor (5) : Build a second city in a game.
Napalm in the Morning (3) : Defeat an enemy unit.
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