CheatCodes.com has all the official Vagrant Story PSX cheats to unlock everything. If you know of any that we don't have, please let us know.
All published and official codes as of Thursday May 23, 2013 for Vagrant Story are shown below.
If you're playing the game and want to reset it, but don't want to get up just push these few buttons. L1, L2, R1, R2, Start, and Select.
To get the Cresent Axe combine two Bullova Axes.
Combine two Tabars.
For powerful magic casting simple cast magic when your Risk is up. The higher your risk is the powerful the casting is. The down fall is that your chance of hitting is down lower. Also works with healing.
Cast the healing spell when you are in battle mode. This will give you more HP than just healing when in normal/relaxed mode.
Combine these two sheilds for a sheild better than a Knight sheild: Oval (H) + Knight (H)
To beat the bosses without breaking a sweat you will need a one-handed axe and couple hundred HP's. When you face a boss just run up close and use the attack that uses 55 points of your health and not only will it take away their health but also their magic. Making is much easier to defeat them.
Combine two Hangane Dubble-Blades to get a Hangane Halberd (Weapon) Combine two Nodachis to get a Rune Blade (Weapon) Combine two Khopeshes to get a Wakizashi (Weapon) Combine an Oval and a Heater to get a Knight (Shield)
Throughout the game you will find training dummies near save points. These training dummies allow you to practice combos and power-up your weaponry. The locations of the training dummies are as follows.
Wine Cellar, "Blackmarket": Human dummy Wine Cellar, "Worker's Restroom": Human dummy Abandoned Mines B1, "The Dark Tunnel": Beast dummy Catacombs, "Hall of Sworn Revenge": Undead dummy City Walls North, "From Boy to Hero": Phantom dummy City Walls South, "The Boy's Training Room": Dragon dummy Town Center East, "Gharmes Walk": Evil dummy
When two items that are exactly the same are combined, the resulting item will be the same type of item, but will have higher stats. For example, if you have two identical short swords and combine them, you will lose those two short swords and get a new third short sword, with slightly higher stats.
At the Sinner's Corner save point/teleport/room and the four rooms immediately surrounding it is a phantom class enemy called the Dark Eye. After a Dark Eye is defeated it may drop a Grimoire for one of five different, rare, warlock class spells. Those spells are Solid Shock, Lightning Bolt, Fireball, Vulcan Lance, and Dark Chant. Note: These Rare Grimoires are dropped very infrequently, and some time is needed to get them.
Early in the game, immediately after defeating the Minotaur Boss and receiving the Chain ability, an attack dummy will appear in the save room outside the Minotaur's lair. The dummy not only gives you points toward learning new battle abilities, gained by chaining your attacks. It also gives human class experience to the weapon you are using as you attack the dummy. It gives the human class experience at the same rate you would get if you were attacking a real human class enemy.
Successfully complete the game, then load the saved game. This will give you a "New Game+" feature. This game allows access to your old level, items, and weapons.
Last updated: September 3, 2001 by Michael Jennings
Last updated: May 19, 2001 by Braveheart
Last updated: January 12, 2001 by Zy Nicholson
Last updated: September 7, 2001 by Brett "Nemesis" Franklin
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