Sonic Battle Hints - Guide for Sonic Battle
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Sonic Battle Amy Combo card: Enter alogK as a password in Emerl's story line at the Sonic Team Building. Information in this section was contributed by soerbra2. Chaos Combo card: Enter EkiTa as a password in Emerl's story line at the Sonic Team Building. Information in this section was contributed by soerbra2. Cream Combo card: Enter ZAhan as a password in Emerl's story line at the Sonic Team Building. Information in this section was contributed by soerbra2. E-102 combo card: Enter tSueT as a password in Emerl's story line at the Sonic Team Building. Information in this section was contributed by soerbra2. Knuckles Combo card: Enter yU3Da as a password in Emerl's story line at the Sonic Team Building. Information in this section was contributed by soerbra2. Rouge Combo card: Enter AhnVo as a password in Emerl's story line at the Sonic Team Building. Information in this section was contributed by soerbra2. Shadow Combo card: Enter ArmIa as a password in Emerl's story line at the Sonic Team Building. Information in this section was contributed by soerbra2. Sonic Combo card: Enter 75619 as a password in Emerl's story line at the Sonic Team Building. Information in this section was contributed by soerbra2. Tails Combo card: Enter OTrOI as a password in Emerl's story line at the Sonic Team Building. Information in this section was contributed by soerbra2. Play as Chaos 0: Defeat Chaos 0 during Emerl's story line. Information in this section was contributed by soerbra2. Play as Gamma: Defeat Gamma during Emerl's story line. Information in this section was contributed by soerbra2. Fly And Get mini-game: Successfully complete Tails' episode in story mode. Information in this section was contributed by soerbra2. Green Hill Zone level: Successfully complete story mode with all characters. This will also unlock Green Hill music track. Information in this section was contributed by soerbra2. Mine Hunt mini-game: Successfully complete Knuckle's episode in story mode. Information in this section was contributed by soerbra2. Soniclash! Mini-game: Successfully complete Sonic's episode in story mode. Information in this section was contributed by soerbra2. Speed Demon mini-game: Successfully complete Shadow's episode in story mode. Information in this section was contributed by soerbra2. Treasure Island mini-game: Successfully complete Amy's episode in story mode. Information in this section was contributed by soerbra2. Professor Gerald's Journal: After completing all the episodes in story mode, go back and play each episode again. At the end of each episode you will see an entry from Professor Gerald's Journal, which explains his experiments on Emerl and more about Emerl's past as a battle weapon. Information in this section was contributed by VideoGameFreak623. Hint: One-hit KO: Get your green bar full either by powering up using L, or by blocking attacks. When your bar is full and your character starts flashing, press R. If the attack was successful, your opponent/opponents will die. Information in this section was contributed by Christian Reid. Enter the EkiTa as Emeryl at the Sonic Team building. Equip technique as ground power. Let your opponent come close to you, then press R. He should attack furiously, then end with a whip-like attack. Information in this section was contributed by Dragonsgold101. Hint: Easy KOs: Face a wall or object and let an opponent come to you. When they get close, use a Heavy Attack to send them flying towards the wall. Stand still. They will bounce off the wall and fly back towards you. Just before they hit the ground, Heavy Attack them again. Keep doing this until they are defeated. Information in this section was contributed by Demetrius. Hint: Easy combos: To do a combo, it is best to start with an upper attack. When the enemy lands, do your PPP or PPK combo then a heavy attack. Information in this section was contributed by Michael Obed. Hint: Activate Combo Cards: Go into Emerl's skill guide. Go to "Power Special" and make it one of your combo cards. To do it, just simply use your power special. If you are fighting Gamma, do not use it that much. Information in this section was contributed by Mario10230. Hint: Emerl: Easy wins: Edit Emerl's skill and change his Jump to "Rouge Flight" and Air Attack to "Tail's Cyclone". Then, just stay above your opponent (s) head (s) and press A to jump and press B to attack. Note: This works about 95% of the time. However Shadow might be able to still attack you; try to stay in a corner so you can clearly see where he is approaching from. Information in this section was contributed by Katie Averill. The ultimate moves for Emerl are variations of Sonic's moves with more speed and power than before. For example, for Sonic's first attack, "Sonic Punch", Emerl has "Ult. 1st Attack" which is a Sonic Punch only extremely fast; also at the end of the punch it blows up the enemy and takes much damage. For the "Ult. Ground Trap", Emerl throws two powered-up Sonic Crackers in front of its opponents. If done correctly, it will hit one enemy many times. Other rare cards, such as other supports, like Rouge's "Low Gravity Level 2", will make Emerl jump higher and fall slower. More supports include increasing attack power and defensive power. When you are at Emerl's edit moves screen, when you try to put a move on it might not allow you to do so. Notice the stars on the cards. One star equals five skill points lost. Additionally, you can only carry a maximum amount of 500 skill points. Also, when you equip cards do not just equip the ones with the most stars. You should balance your attacks and pick them so that you can also use combos and kill enemies easily. For example, use a Heavy Attack, Aim Attack, and the Cream's "C. Revolution" (Air Power) If the Air Power is working on your enemies' current life, he will most likely die, but only with Sonic's Attack Support 6. Information in this section was contributed by Sonic Battle Expert. Hint: Emerl: Easy skill points: When starting on Sonic's chapter, if Emerl does not have an attack, equip one. When you first fight as Emerl in the Sonic chapter with the copy of yourself, defeat him without getting hit once. During the first battle he has one life. You will gain 5 skill points each time. In the second battle, give up. Select to start from the beginning again when prompted. You will face the copy with one life again and can get another 5 skill points. Repeat this process as many times as desired. Information in this section was contributed by ricardgarcia4. Hint: Emerl: Skill points: Information in this section was contributed by Ryan Young The Code Master. Get an Emerald: 10 skill points Finish a battle without taking a hit: 5 skill points Finish a battle without being KO'd: 2 skill points Win a battle: 1 skill point Hint: Emerl: Iron Man appearance: Press R during Story mode to display Emerl's skill page. Go to "Other". Set Emerl's "Fight Pose" to Chaos 0. Set his "Color 1" to E-102 or Tails, his "Color 2" to Amy or E-102, and his "Color 3" to Sonic or Shadow. Hint: Emerl: Ninja appearance: Edit Emerl and change "Color 1" to Shadow's color, "Color 2" to Rouge's color, and "Color 3" to E-102's color. Information in this section was contributed by jeremy mitchell. Hint: Emerl: Megaman appearance: Edit Emerl and change "Color 1" to Sonic's color, "Color 2" to Chaos' color, and "Color 3" to Cream's color. Information in this section was contributed by Matt Craig. Hint: Emerl: Halloween appearances: Edit Emerl and change "Color 1" to Tails' color, "Color 2" to Rouge's color, and "Color 3" to E-102's color. Information in this section was contributed by Matt Craig. Hint: Emerl: Christmas appearance: Edit Emerl and change "Color 1" to Knuckles' color, "Color 2" to E-102's color, and "Color 3" to Chaos' color. Information in this section was contributed by Matt Craig. Hint: Emerl: Alternate color: Edit Emerl and change "Color 1" to Knuckles' color, "Color 2" to Chaos' color, and "Color 3" to Sonic's color. Information in this section was contributed by Nintendude725. Hint: Emerl: True Shadow appearance: Edit Emerl's and change "Color 1" to Knuckles' color, "Color 2" to Rouge's color, and "Color 3" to Tails' or Knuckles' color. Information in this section was contributed by Shonow. Hint: Emerl: Snowman appearance: Edit Emerl and change "Color 1" to Rouge's color, "Color 2" to Shadow's color and "Color 3" to Knuckles' or Tails' color. Information in this section was contributed by Nathan Brown. Hint: Emerl: Fire appearance: Edit Emerl and change "Color 1" to Tails' or E102's color, "Color 2" to E102's or Amy's color and "Color 3" to Amy's color. Information in this section was contributed by Nathan Brown. Hint: Emerl: Ultra appearance: Edit Emerl and change "Color 1" to Shadow's color, "Color 2" to E102's or Amy's color and "Color 3" to E102's color. Information in this section was contributed by Nathan Brown. Hint: Emerl: Change eye color: Besides color 1 (horn), color 2 (body), and color 3 (hands), you can also change the color of Emerl's eyes by selecting different fight poses. Information in this section was contributed by Nathan Brown. Sonic: Blue Tails: Yellow Knuckles: Red Shadow: Black Rouge: Purple Amy: Pink Cream: Orange E102r: Green (also lets you blow up when you die) Chaos: Light blue Emerl: Blue Hint: Defeating Emerl: After you defeat Dr. Robotonik as Emerl, you will beam over as Sonic and must defeat Emerl when in a turbo-mode state. It does not matter how weak Emerl's attacks might have been, he can still whip you around like nothing. Use your special attacks by pressing A in the original order (1, 2, 3). When he comes at you. Jump and press R until he is KOed, then just press R when he comes at you the next time. If he does come back at you rather quickly, he is healing himself; run at him and press R. Keep doing this pattern and you should defeat him easily. Note: This works 99. 9% of the time. Information in this section was contributed by Katie Averill. After defeating Dr. Eggman as Emerl in his story mode, you will have to fight the now out of control Emerl. The easiest way to do this is to use your basic three hit combo, then hold Back and pressing B to hit him up into the air. When he comes back down, hit him back up into the air again. Keep doing this until you win. It helps if you do the attack just before he touches the ground. Information in this section was contributed by Master Ryan Urback. To defeat Ultimate Emerl (True Emerl), when you switch to Sonic and chose the Sonic Shockwave for Ground Power, select anything for Air Power. When the fight begins, stand where you are. Wait until he comes and use Sonic Shockwave on him. Keep using it on him. He will charge at you very quickly; be ready to use it again. If he does not come at you within a one second period, he is healing himself. Go after him and use Sonic Shockwave on him. Repeat this until he is defeated. Information in this section was contributed by kgates93. Hint: Ultimate Emerl attacks: To see what Ultimate Emerl's attacks look like, go to the last chapter. Then, go to the Death Egg and defeat Dr. Eggman. When you fight Ultimate Emerl, keep allowing him to kill you with his attacks. You will see the ultimate form for all of Sonic's attacks in Ultimate Emerl's form. Note: When you get the Ultimate attacks they are extremely powerful and have extra effects such as Amy's tornado and Sonic's Shockwave. Information in this section was contributed by kgates93. Hint: Slow motion knockout: Go to training. Select any of the following: any character, combo, world, and computer. Heal until you are glowing, then use a combo. In story mode, when you are glowing and use a combo on someone, you will stop. The bolt flashes, and they will die. Because this is training no matter how use the combo the bolt never flashes, and you are still hitting the CPU in slow motion. Information in this section was contributed by Andre Seward. Hint: Attack combo: The following is a good attack combo to use when fighting somebody near a wall. When they are near, do an upper attack and hit them in the air. When they fall back down, do a heavy attack just before they hit the ground and hit them at the wall. After they bounce off the wall do an aim attack and hit them into the ground. When they bounce back up then fall back down, do the combo again. You should be able to do this about four or five times in a row, depending on your aim attack and how close you are to the wall. For example, if you are facing right you would do press Left, B then Right, B then Right, A then repeat. Information in this section was contributed by Nathan Brown. Hint: Faster healing: In story mode, press R to edit skills. For Emerl, find "Healing Skills". Select E-102's Healing skill and it will make recoveries much faster. Information in this section was contributed by Sheasheriff. Hint: Super Emerl: Load all of E-102's skills (you must change Emerl's memory to 2), but use Shadow's CC Nightmare skill for heavy attacks. Information in this section was contributed by Sheasheriff. Hint: Colors: Character Color 1 (horn) Color 2 (body) Color 3 (hands) Color4 (Eyes; fight pose) Sonic Blue Cream Red Blue Tails Yellow Tan White Yellow Knuckles Red Orange White Red Shadow Black White Red Black Rouge White Black Purple Purple Amy Pink Red Yellow Pink Cream Orange Cream Light Blue Orange E-102 Yellow Red Black Green Chaos Light bLue Light blue Green Light blue Emerl Orange Cream Brown Blue Information in this section was contributed by Nathan Brown. Hint: Support cards: Character Attack Strength Other Sonic 6 8 Acc 2 Tails 2 5 Low Grav 1 Knuckles 8 3 Trounce Shadow 3 9 Speed 2 Rouge 1 7 Low Grav 2 Amy 5 6 Speed 1 Cream 4 4 Acc 1 E-102 9 2 High Grav 1 Chaos 7 1 High Grav 2 Hint: Ultimate Moves: In Emerl's Episode, after Sonic says "We will be at our usual spots if you want to train before hand", go to Tails' Lab and go into virtual training. Use Shadow's Combo to make it easier. When you battle Gamma or an Emerl version of Gamma, do not use it as much. Keep doing the virtual training and keep trying to get up to round five. Most likely on your first try you will get an Ultimate Move. When you change your skills, you will notice an empty spot next to Emerl's weak skills; that is where the Ultimate Moves will be. Information in this section was contributed by ShadowHedgehog05. Hint: Recommended moves: This following is a list of the best moves you can have that are not rare. Some of them might not be the most powerful but they are the best. Information in this section was contributed by Nathan Brown. Movement Run: Shadow Dash: Shadow Jump: Cream Air move: Amy Guard: Chaos Heal: E102r Attack Attack1: Chaos Attack2: Chaos Attack3: E102r Heavy Att: Shadow Upper Att: E102r Dash Att: E102r Air Att: Sonic Aim Att: Shadow Grnd Shot: Sonic Air Shot: Amy Grnd Pow: Amy Air Pow: Knuckles Grnd Trap: Amy Air Trap: Amy Other Fight Pose: E102r Try the following moves. Information in this section was contributed by Nathan Brown. Movement Run: Shadow Dash: Shadow Jump: Shadow Air Action: Shadow Guard: Gamma Heal: Gamma Attack Attack1: Shadow Attack2: Shadow Attack3: Gamma Heavy Att: Shadow Upper Att: Gamma Dash Att: Gamma Air Att: Shadow Aim Att: Shadow Grnd Shot: Gamma Air Shot: Shadow Grnd Power: Shadow Air Power: Shadow Grnd Trap: Shadow Air Trap: Shadow Other Fight pose: Gamma Color 1: Gamma Color 2: Gamma Color 3: Gamma Try the following moves. Information in this section was contributed by HollowRyo. Movement Run: ULT Dash: Shadow Jump: Shadow Air Action: ULT Guard: Emerl Heal: ULT Attacks Attack 1: Rouge Attack 2: Shadow Attack 3: Shadow Heavy Attack: ULT Upper Attack: ULT Air Attack: Cream Special Attacks Air Shot: Shadow Ground Shot: Shadow Ground Power: Shadow Combo Air Power: Sonic's Ultimate Air Power Ground Trap: Knuckles Air Trap: Knuckles Fight pose and support skills Fight Pose: Gamma Atk Support: Gamma Str Support: Shadow Other Support: Shadow Colors Color 1: Knuckles (for Ver. A), Sonic (For Ver. B), or Gamma (For Ver. C) Color 2: Shadow (Mk II), or Rouge (Mk I) Color 3: Tails/Knuckles (Any version), Sonic/Shadow (For Ver. A), Cream (For Ver. B), or Amy (For Ver. C).