Strategy Guide - Guide for Pokemon Rumble Blast
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========================================== Pokemon Rumble Blast guide by Saiyan Shadow (AKA Shadow Revnyx) Version 1.0 (c) Copyright 2012 Shadow Revnyx e-mail: [email protected] ========================================== ***************** Table of Contents ***************** 1) Legal Disclaimer 2) Introduction 3) General Gameplay Info 4) Tips and Tricks 5) Walkthrough 5.A) Chapter 1 5.B) Chapter 2 5.C) Chapter 3 5.D) Chapter 4 5.E) Post-Ending Content 6) Location Guide 7) Legendary Listing 8) Special Traits 9) Move Vendor Listing 10) FAQ 11) Version History 12) Credits For easy section navigation, search for "#)" ******************************************************************************* 1) Legal Disclaimer ******************************************************************************* This guide may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display without permission is strictly prohibited, and a violation of copyright. Websites that have permission: www.gameFAQs.com GameFAQs.com is this guide's original site for this guide and will always host the latest version. If you wish to obtain permission to use this guide on your website, please contact me by e-mail at [email protected]. ******************************************************************************* 2) Introduction ******************************************************************************* Hi there, and thank you for checking out my guide. This guide contains a complete walkthrough of Pokemon Rumble Blast, and as such, will be filled with spoilers. Use at your own risk. In addition, there is a collection guide found after the main walkthrough that you may use to hunt down a desired Pokemon. I apologize for any typos, errors, or other inconsistencies you may find. Please help me improve this guide by e-mailing me if you have any suggestions for improvement or if you spot any errors, no matter how trivial. Enjoy the guide! ******************************************************************************* 3) General Gameplay Info ******************************************************************************* ======== Controls ======== The game will teach you the controls as you go along. Within menus, the buttons are also listed at the bottom of the touch screen. The game is played chiefly using buttons. The stylus will only be used for a few functions. (Circle Pad) or [D-Pad]: Move/Select Menu Items (X): Display Switch Menu (Y): Check Pokemon Info (within Switch Menu) (A): Use Move (A)/Talk/Check/Decide/Send Message (B): Use Move (B)/Back (if no Move (B) assigned, your Pokemon looks at you) {R}: Register a Favorite (within Switch Menu) [START] or [SELECT]: Display Pause Menu/Filter or Sort (within Switch Menu) =========== Switch Menu =========== Pressing (X) outside of special battles brings up the Switch Menu, where you can switch the Pokemon you are currently controlling. The game is paused while this menu is displayed, except in Two-Player mode. It also provides info about all the Pokemon in your Collection. - To switch your current Pokemon, select the new Pokemon and press (A). - The switch will fail if your current Pokemon is attacked while switching. The process can be sped up by pressing (A) repeatedly. - Press [START] or [SELECT] while in the Switch Menu to filter or sort the list of displayed Pokemon. - Register the selected Pokemon as a "Favorite" by pressing {R}. The favorited Pokemon will have a heart symbol and be displayed at the top of the general unfiltered, unsorted list. - Press (Y) to display detailed information about the selected Pokemon. - The "Power" number indicates the overall strength of each Pokemon. - The name registered in the Mii Maker application is displayed as the Original Toy Trainer, to the right of the "Power" number. If a Mii character has not been created, the username set on the 3DS is displayed. - Attack/Defense power is found under the Original Toy Trainer, and ranges from 1 to 5 circle symbols. The more circles it has, the higher it is. - The name and type of moves registered to the (A) and (B) buttons are displayed beneath the Pokemon's Power and HP. The more star symbols the move has, the stronger it is. Moves with additional effects have a > symbol, with the effect displayed to the right. If the move type matches the Pokemon's type, the star symbols will be yellow, and its power will be greater than normal. - If a Pokemon has a Special Trait, it is explained at the top right. The names and icons of Pokemon with Special Traits are displayed in different colors. A list of Special Traits is provided in section 8. ========== Title Menu ========== == Saving == Your progress is saved automatically at certain points: - entering, returning to, or switching between towns - using any of the move machines in town - entering a field - entering or clearing an area or battle You can only have one saved data file at a time. Don't turn off your 3DS while "Saving..." is displayed on the screen. To save at any point, press [START] to access the Pause Menu and choose "Save and Quit." You'll be at the gate of a town when you Continue the game, no matter where you were when you saved. == Deleting your game == To delete saved data, press and hold (A), (B), (X), and (Y) simultaneously while the game is starting up from the 3DS HOME menu. When the Title Menu appears, release the buttons and you will be prompted on whether you want to delete your save. Your data cannot be recovered once it is deleted. == Legacy Mode == Once you have finished the story, you can access Legacy Mode by holding {L}, {R}, and left on the [D-Pad] as you select "Continue" at the Title Menu. There will be a confirmation sound and a message saying you have activated Legacy Mode and reset the Power of Pokemon in areas. To exit Legacy Mode, quit the game. ======= In Town ======= Towns provide Launch Pads and Tunnels for travel to various places. They also provide many facilities to help you on your journey. As you progress through the game, more and more facilities will become available. - The Glowing Fountain at the center of town restores the HP of all your Pokemon, including any that fainted. All Rusty Pokemon are also restored. - Tunnels are opened by approaching sleeping Drilbur in the field. It will wake up and dig a tunnel that you can use to go back and forth between town and field. - The Information facilities hold various records for your game. Move left or right with the (Circle Pad) or [D-Pad] to switch between pages. - The Collection facilities allow you to check information about the Pokemon you have encountered. Befriended Pokemon are highlighted. Different forms of each Pokemon are registered separately, for a total of 717 forms. - The Release Point is where you release befriended Pokemon. Release Pokemon will leave behind (P). If you release 7 of a species of Pokemon, they will also introduce you to an evolution of that Pokemon, if one exists. The game will prevent entry into any area or battle if have 2,500 or more Pokemon in your collection. Alternatively, you can use the Move School to release Pokemon. - Easterly Town's Munna collects Passwords revealed outside the game. Enter Passwords using the stylus. If entered correctly, new Pokemon will appear somewhere in the game. Find it and defeat it to befriend it. == Move-related facilities == - Move-a-majigs are used to teach your Pokemon a random move in exchange for (P). If the Pokemon already knows two moves, it will have to forget one before learning a new move. - Move Vendors teach a specific move in exchange for (P), assuming the current Pokemon can learn it. Each Move Vendor offers a different move. A list of vendors is provided in the section 9. - Move Swappers will swap the moves registered to (A) and (B) in exchange for 15,000(P). - The Move School allows you to have your other Pokemon teach your current Pokemon a move that it can learn. Not all of the moves that a Pokemon can learn can be taught through the Move School. Each move requires 1 to 6 Pokemon to pass it on. Select the move to teach, then the Pokemon to teach it. After the current Pokemon learns the move, the selected Pokemon will disappear. == Two-Player mode == The Two Player facilities that become available after clearing the first Battle Royale allow you to play with a friend via 3DS Local Play. In Two-Player mode, the game won't be paused while you're in the Switch Menu. Only areas cleared by both players available for play. Wonder Keys are shared between players, but as long as one player's current Pokemon has HP, it can restore its partner's HP by standing next to it. Tipped-over Pokemon will befriend the first player to reach them. Pokemon can also be exchanged by using the Gift Exchange facility in the lobby. The Pokemon you give away willno longer be in your own Collection. == Shopscope == The Shopscope becomes available after clearing the first Battle Royale allows you to peek at your Toy Shop, where other players' Mii characters can visit via StreetPass. You can also toggle StreetPass activation and edit your greeting for this game here. The other player must also have StreetPass activated to communicate with your game. When StreetPass is successful, their Mii will visit and spend (P) at your Toy Shop. Select "Player Cards" to see their info and battle their collections. If you win, you'll be able to borrow his or her Pokemon. It will show up at an area entrance as a Helper Pokemon and help you clear an area. If you don't encounter anyone on StreetPass and have at least 2 Mii characters on your system, they will visit your Toy Shop once a day or so. You can also "Invite a Customer" for 10 Play Coins earned on your 3DS system outside the game. ======== Gameplay ======== Fields contain towns, areas, Battle Royales, Forts, and Battlefields. Areas will normally contain between 3 and 5 stages, with a Boss stage at the end. Once you unlock Rumpus Rooms, you may be launched into one between stages. It is possible to wander into multiple Rumpus Rooms in a single area. Defeat the Boss stage to clear the area. Pressing (A) makes your Pokemon use the move assigned to (A), and likewise for (B). If the Pokemon only knows one move, then (B) will make it look at you. Every move has a type and strength. The damage it will deal depends on how it matches up with your Pokemon's and its foes' types. When a Pokemon you defeated tips over and falls to the ground, you can touch it to befriend it and add it to your Collection. (P) is the currency of Toyland. When you defeat foes or clear battles, (P) will appear. You also get (P) as a Goodbye Gift from released Pokemon. Touch them to pick them up. You can spend (P) by using the move Fling, at Move-a-majigs, Move Vendors, Move Swappers, and the World Rank machine. == Launch Pads == Launch Pads will transport you to a different place. Launch Pads found outside of a town are a one-way trip. You'll find different types of Launch Pads in your explorations: - Trampolines launch you between towns, out of Rumpus Rooms, and into or out of areas. Most Battle Royales are also entered using a trampoline. - Catapults launch you into a Fort. - Springboards launch you to the next stage within an area. If the springboard is yellow, it will launch you into the Boss stage. If it is yellow and sparkles, the boss will be a legendary Pokemon in place of the area's normal boss Pokemon. == Game Screens == Upper screen: - The HP Gauge below Pokemon shows how much HP the Pokemon has. It goes down as it takes damage. The Pokemon is defeated when it runs out. - When you battle a Boss, its HP Gauge is displayed along the bottom. - Your Combo is displayed on the upper right corner. When you defeat multiple Pokemon in a row, the Combo increases and makes it slightly easier to tip over Pokemon. The Combo ends if you don't attack Pokemon for a while. Lower screen: - The name and type of the Pokemon you are battling will show up in the upper left corner. - The number of Wonder Keys you have are displayed in the upper right corner. When your Pokemon is defeated, the number of Keys decreases by one, and the game prompts you to switch to another Pokemon. When all 3 Keys are gone, it's Game Over, and you'll be returned to a town. - The minimap displays different icons depending on your location. - The bottom displays your location, your (P), the number of Pokemon in your Collection, and a few button controls. == Special Battles == The following battles follow a few rules, and you can't befriend Pokemon while fighting these battles. - Battle Royale: Win the battle by defeating all the Pokemon in the area within the time limit. Pick up TIME items dropped by defeated Pokemon to extend the time limit. You won't be able to switch Pokemon until your current Pokemon faints. - Team Battle: Select up to two teammates to battle with your current Pokemon. You can't switch Pokemon during the battle. At a certain point in the game, you'll be able to collect Windup Energy dropped by defeated Pokemon. When you have enough Windup Energy, press (X) to activate Hyper Mode until the Windup Energy is depleted. - Charge Battle: Send a group of your most powerful Pokemon against legions of your foes. Press (A) quickly and rotate the (Circle Pad) to build up the power of your charge. If your team is stronger than the opposing group, you will win and advance. If not, you will lose the Charge Battle and have to build up your forces to try again. ******************************************************************************* 4) Tips and Tricks ******************************************************************************* == General Tips == - Save your money for use after your finish the story. Increasing the World Rank is very costly. - You can use the (Circle Pad) or [D-Pad] to change directions while using a move. - If you attack foes from behind, it is easier to defeat them. - The Poison Boost trait is especially useful for its immunity to Poison. - Certain moves home in on foes closest to you. These are Aura Sphere, Blue Flare, Judgement, Magical Leaf, Magnet Bomb, and Swift. - You won't be allowed to participate in any battles or Two-Player mode if you have 2,500 or more Pokemon. Reduce the number of Pokemon at the Release Point or Move School. - Release 7 of the same species of Pokemon at the Release Point and they will introduce you to their evolution (if they have one) as a Goodbye Gift. - Keep Pokemon with good moves like Protect in order to pass them down through the Move School (located in Axle Town). == Befriending Pokemon == - Clear all areas in a field before revisiting any areas. Some Pokemon become available only when all areas are cleared. - When your Combo number goes up, it's easier to tip over Pokemon. Increase your Combo by defeating multiple Pokemon in a row. The Combo ends if you don't attack Pokemon for a while. - If you make a Pokemon wobbly, don't miss your chance to tip it over. It won't stay wobbly forever. - The Gutsy trait makes it easier to make the foe wobbly. - The moves Focus Energy, Frost Breath, Spacial Rend, and Storm Throw make it easier to make the foe wobbly. Spacial Rend is specific to Palkia, and Storm Throw is specific to Throh. - Alternatively, use Endeavor or False Swipe until the foe is wobbled, and then use a finishing move to befriend it. - The move Heal Pulse can be used to heal foes with low HP so that you can continue attacking until they wobble. - Sparkling Pokemon are guaranteed to befriend you as long as you defeat them. - All random bosses sparkle, so if you're having trouble, focus on survival. Regarding normal bosses: Boss Pokemon found at the end of areas follow a rather predictable pattern of attack. They will usually perform their main move a few times before executing their second move. After the second move, there is a moment where the boss is stationary, giving you an opening for attack. This is when the boss is most vulerable to being wobbled. This window of opportunity is rather short, and the boss will soon become invulnerable to and execute a shockwave before restarting the pattern. The shockwave will blow you away if you're too close to the boss, and it may execute the shockwave out of order if it fails to target you while you're close to it. Each iteration of this routine will be executed more quickly as the boss's HP decreases. It is also possible to wobble the boss while it is charging for an attack, but this is a rare occurance and more risky when trying to avoid attack. Once the boss is wobbled, do your best to take it down before it recovers. == Rusty Pokemon == Rusty Pokemon are restored at Glowing Fountains, which is when they are given a new Special Trait and a new set of moves. Since the game doesn't save when you use the fountain, you can take advantage of this to get better moves or a different trait. Simply reset the game without saving (use the HOME or POWER button) and visit the fountain again. Rinse and repeat until you get a combination you like. Rusty Pokemon will never have Heroic or ++ traits, only normal or + traits, so don't waste your time looking for one. If you're lucky enough to have a Rusty that gets a blue trait (a combination of normal traits), the combination will always be the same no matter how many times you reset. It is possible to get ++ traits as part of a blue trait. There have been accounts of people getting Epics from resetting Rusty Pokemon, but bear in mind that this is incredibly rare. == Battling Tips == Battle Royale: - Staying calm and running around the fray is an option, but beware of your time limit. TIME items do not drop if a foe is defeated by another Pokemon. - Knocking foes into the electrified ropes to defeat them is a valid tactic. Team Battle: - Ally Pokemon will only use the move assigned to (A). - Learn the turrets' patterns and avoid their attacks. ******************************************************************************* 5) Walkthrough ******************************************************************************* After the beginning cinematic, you'll be in Beginner's Park as a Pikachu with ThunderShock. The game will teach you the controls as you go. If you fall in battle, you can switch to another Pokemon. If you fall 3 times or run out of Pokemon, you will lose and be forced to start over from the beginning. == Beginner's Park == - Snivy - Tepig - Oshawott - Pansage - Pansear - Panpour - Victini - Scraggy - Klink - Zekrom [boss] As you move forward, you'll encounter some Pokemon (Pansage, Pansear, and Panpour) to fight. When you hit them, the top left of the touch screen will display the name of the Pokemon, its type, and whether you have befriended it. Defeated Pokemon drop (P), which is Toyland's currency. You'll want to collect and save (P) for use after you finish the story. Fight through (or run around) the Pokemon and hop on the red Launch Pad at the end. At the second stage, you'll encounter the 5th generation starters, beginning with Oshawott, a Water Pokemon. If you defeat it, it will fall and you can befriend it by walking over to it. Switch to Oshawott (by pressing X) to defeat the Fire Pokemon coming up. Keep in mind that if you get hit while switching, it will fail, so run a distance away from enemies first. Defeat the Tepig at the back and it will fall to be befriended. Grass Pokemon are up next, so switch over to the new Tepig and defeat them. Pick up a Snivy while you're at it and hop to the next Launch Pad. In the next stage, you'll meet some more Pokemon, along with Victini. Defeat it to befriend it. Next you'll see a yellow boss Launch Pad. Hop on and you'll encounter Zekrom. Hit it a few times or get defeated and the battle will end. You won't be able to return to Beginner's Park. ********************************* 5.A) Chapter 1 - Battle Royale! * ********************************* Heal your Pokemon's HP at the Glowing Fountain. The Pokemon around town will tell you about the Battle Royale. Before you leave, take a brief look around town. The Pokemon and Signs will give you tips throughout the game; interact with them by pressing (A) near them. When you're done, leave town through the gate to the south to find some stronger teammates. =================== 1-1 Trailhead Field =================== Head east to find a Meadow area. Further east is a Forest area, and even further lies the first Battle Royale. Go through the Meadow and Forest areas, in whichever order, defeating Pokemon as you go to pick up stronger allies. The game recommends going through the Meadow first, but it's up to you. You will need allies with a Power of 70 or more before you can challenge Battle Royale 1. If you manage to wobble a Pokemon (it will see stars), defeat it quickly and you will probably befriend it. If you encounter a sparkling Pokemon, you are guaranteed to befriend it as long as you defeat it. If you get hit by a status effect, move the circle pad quickly to get rid of it faster. Certain Pokemon will only appear after you clear all the areas in the field, so do so before revisiting them. == Meadow == - Rattata - Togepi - Skitty - Delcatty - Tepig - Pignite [boss] - Patrat - Minccino == Forest == - Pikachu - Pichu - Snivy - Servine [boss] - Pansage - Pidove - Zorua - Emolga After going through both areas, you should have a Pokemon with sufficient Power to challenge the Battle Royale. You may want to run through the areas a few more times to befriend more Pokemon. When you think you are ready, heal at the fountain in town and enter the Battle Royale. The Sign at the entrance lists the Battle Royale rules. == Battle Royale 1 == Difficulty: Power about 70 Prize Money: 100(P) Bosses: Axew, Scraggy Defeat the Pokemon in the ring until the Bosses show up. The ring must be cleared of all other Pokemon to win. There is no time limit for this Battle Royale, but you will be ranked based on how quickly you win. The highest rank achieveable is S+. The ropes around the egde of the ring are electrified, so it will hurt if you run into them. Knocking foes into the ropes to defeat them is a tactic. After you clear the Battle Royale, the gate to the next field will open. =================== 1-2 Seabreeze Trail =================== As you enter, you'll see a sleeping Drilbur in a hole. Approach it to open up the tunnel connecting to Toy Town. While we're here, we might as well visit the Toy Town fountain for a bit of story. You now have access to the Shopscope and Two-Player mode. Two-Player mode is where you can play with another person who is also playing this game on their 3DS. The Shopscope lets you use StreetPass and check your Toy Shop. When a certain number of customers visit your Toy Shop, you will unlock certain Pokemon. The Mii characters on your system will visit it once every day or so, so check the Shopscope whenever it has an exclamation point. Pokemon will also start roaming the field outside of areas. Patrat will appear back in 1-1 Trailhead Field, and Ducklett spawn in 1-2 Seabreeze Trail. These field Pokemon can be befriended, though they are typically at a lower Power compared to those befriended inside an area. Get back to the field through the tunnel in town. Once again, go through and clear the areas. Battle Royale 2 requires Pokemon with a Power of 120 or more. == Field == - Ducklett == Meadow == - Spearow - Hoppip - Skiploom - Poochyena - Buneary - Lillipup - Herdier [boss] - Minccino == Beach == - Horsea - Remoraid - Wingull - Buizel - Oshawott - Dewott [boss] - Panpour - Ducklett Starting with this one, each Battle Royale will have a time limit. You will start the battle with 60 seconds on the clock. As you defeat the Pokemon in the ring, they will drop TIME items that you can pick up to extend the time limit by 2 seconds per item. If time runs out, you lose. == Battle Royale 2 == Difficulty: Power about 120 Prize Money: 200(P) Bosses: Throh, Sawk Once you beat Battle Royale 2, move on to the next field. =============== 1-3 Echo Valley =============== Wake up the Drilbur to open the tunnel to Toy Town. In this field, there are 3 Battle Royales, each with a type restriction. This means that only Pokemon exhibiting a certain type can enter and fight in the Battle Royale. The 3 areas open to us in this field cater to exactly those types. The Forest has Pokemon for the Grass-type Battle Royale (Power 160+). The Beach holds Water-types for the next Battle Royale (Power 170+), and the new Cave area spawns Fire-types for the last Battle Royale (Power 180+). The game won't stop you from challenging the Battle Royale if you don't have the recommended Power, but it will be difficult to clear them if you aren't powerful enough. Clear all 3 Battles in any order to gain access to the next field. == Field == - Pansage - Pansear - Panpour == Forest == - Oddish - Sunkern - Wurmple - Shroomish - Happiny - Snivy - Pansage - Simisage [boss] - Deerling (Spring Form) == Beach == - Tentacool - Staryu - Corsola - Wingull - Clamperl - Finneon - Oshawott - Panpour - Simipour [boss] == Cave == - Vulpix - Growlithe - Magby - Wynaut - Tepig - Pansear - Simisear [boss] - Woobat == Grass-Type Battle == Difficulty: Power about 160 Required: Grass Prize Money: 300(P) Bosses: Ivysaur, Bayleef, Grovyle, Grotle == Water-Type Battle == Difficulty: Power about 170 Required: Water Prize Money: 300(P) Bosses: Wartortle, Croconaw, Marshtomp, Prinplup == Fire-Type Battle == Difficulty: Power about 180 Required: Fire Prize Money: 300(P) Bosses: Charmeleon, Quilava, Combusken, Monferno After winning all 3 Battle Royales, you can move on to the next field. ======================= 1-4 Challenger's Ground ======================= Wake up the Drilbur and explore the field. There are 4 areas in this one, and the Battle Royale has a Semifinal as well as a Championship. You will have to clear them one after the other. The Semifinal recommends only a Power of more than 250 to enter, but it would be a good idea to gather Pokemon with a Power of more than 280 for the Championship. You may encounter Audino in your travels. Instead of doing damage, Audino's move heals everything around it, so you get healed instead of damaged if you get hit by the move. You may want to take advantage of this opportunity to heal up after defeating everything else and before defeating the Audinos. == Field == - Purrloin - Blitzle == Meadow == - Pidgey - Pidgeotto - Meowth - Sentret - Mareep - Flaaffy - Poochyena - Patrat - Lillipup - Blitzle - Zebstrika [boss] - Audino == Forest == - Jigglypuff - Igglybuff - Wurmple - Silcoon - Beautifly - Cascoon - Dustox - Taillow - Purrloin - Liepard [boss] - Deerling (Spring Form) == Beach == - Shellder - Horsea - Seadra - Remoraid - Wingull - Carvanha - Corphish - Luvdisc - Finneon - Mantyke - Ducklett - Swanna [boss] == Tower == - Abra - Drowzee - Ralts - Kirlia - Mime Jr. - Munna - Scraggy - Gothita - Gothorita [boss] == Semifinal == Difficulty: Power about 250 Prize Money: 500(P) Bosses: Vullaby, Pawniard, Deino After defeating the Semifinal, switch to a healthier Pokemon if you want and proceed to the Championship. If you return to town now, you'll have to go through the Semifinal again. == Championship == Difficulty: Power about 280 Price Money: 1,000(P) Prize: Cool Key Bosses: Serperior, Samurott, Emboar Once you clear the Championship, you'll get the Cool Key, which proves that you're the Champion to the Pokemon you talk to. Having nowhere else to go, head back to Toy Town. Move towards the fountain to advance the story. You'll be forced on the Road to Easterly Town for the first and only time. Talk to the Pokemon standing around if you feel like it and keep moving north to see a cutscene and start the next chapter. *********************************** 5.B) Chapter 2 - Stolen Glowdrops * *********************************** You'll see another cutscene upon arriving at Easterly Town. Afterwards, the Glowing Fountain won't really be glowing anymore, but it will still do its job for you no matter how often you use it. If you look around, you'll find a Munna that takes Passwords on the west side of town and a Launch Pad to Toy Town to the east. Launch Pads to previous towns in general will be located on the east side. When you're done, go outside and explore the field. ==================== 2-1 Sun-Dappled Bank ==================== If you've had two customers visit your Toy Shop, Uxie will appear in the Lake area. Uxie randomly spawns in the last stage before the boss, but will disappear if you take too long to get there or if it wanders offscreen. If you want to befriend it, it would be a good idea to run past all the other Pokemon. Uxie doesn't spawn all the time, and you are not guaranteed to befriend it, so keep trying if you don't find it the first time around. It is recommended that you have a Pokemon with Power 360 or higher to challenge the Mysterious Fort on the far east side of the field. == Field == - Tympole - Venipede == Treetops == - Caterpie - Metapod - Butterfree - Bellsprout - Weepinbell - Treecko - Grovyle - Pansage - Venipede - Whirlipede - Archen [boss] == Lake == - Psyduck - Marill - Azumarill - Wooper - Lotad - Lombre - Azurill - Bidoof - Bibarel * Uxie [2+ customers] - Tympole - Palpitoad - Tirtouga [boss] == Mysterious Fort == Difficulty: Power about 360 Prize Money: 1,500(P) Minibosses: Watchog, Boldore, Amoonguss Boss: Krookodile The Mysterious Fort is not a Battle Royale. It is actually a Team Battle arena, except you aren't able to bring in teammates yet. Be aware that you won't be able to switch your Pokemon. You will be timed, but there is no time limit. Go through each room, defeating everything on the screen. Eventually, a miniboss will show up; defeat it and it will drop a mini-glowdrop, which will heal about half of your HP. Keep moving forward this way, and eventually you will reach the boss stage, where the boss will spawn. Defeat it and claim your victory. After clearing the Mysterious Fort and opening the gate, proceed to the next field. =================== 2-2 Misty Edgewater =================== Approach Drilbur to open up a tunnel to Easterly Town. In this field, there is both a Battle Royale to the southeast and another Fort to the northeast. You need to defeat the Filthy Fort in order to move on, but you won't be able to challenge it until you get the Team Catapult prize for clearing the Battle Royale. The Battle Royale is for Ghosts only with a Power about 450. Although all the areas have Ghost-type Pokemon for you to befriend, the neighboring Hauntyard has the most. == Field == - Cottonee == Forest == - Weedle - Kakuna - Beedrill - Teddiursa - Shroomish - Nincada - Drifloon - Cottonee - Whimsicott [boss] - Deerling (Summer Form) == Cave == - Diglett - Cubone - Marowak - Kabuto - Torchic - Combusken - Woobat - Swoobat [boss] - Litwick == Hauntyard == - Gastly - Shuppet - Duskull - Dusclops - Litwick - Lampent [boss] == Ghost-Type Battle == Difficulty: Power about 450 Required: Ghost Prize Money: 1,500(P) Prize: Team Catapult Boss: Spiritomb Once you clear the Battle Royale, you will receive the Team Catapult, which will allow 3 Pokemon to battle together in a Team Battle. You'll need to use this to clear the Filthy Fort. To use it, choose 2 allies to stand on the platforms on the left and right. Then, hop on the middle platform to start the Team Battle. The game won't prevent you from starting a Team Battle with less than 2 allies, but it will be more difficult. Team Pokemon react and attack on their own. They will only use the move assigned to the (A) button. If any of your allies faint, you can revive it by getting close to it for a bit. If you faint, you will be switched to one of your allies. If everyone faints, you lose. == Filthy Fort == Difficulty: Power about 440 Prize Money: 2,000(P) Minibosses: Swoobat, Beheeyem, Gardevoir Boss: Garbodor Once you clear Filthy Fort, move on to the next field through the gate. ================== 2-3 Soothing Shore ================== Wake up Drilbur for the tunnel to town. If you've had 5 customers visit your Toy Shop, Mesprit will appear in the Lake area. These Toy Shop arrivals behave like the Uxie in 2-1 Sun-Dappled Bank, appearing briefly in the last stage before the boss. Once again, there is both a Battle Royale as well as a Fort in this field. Both recommend a Power of 550 or higher. Clearing this Bug-type Battle Royale gets you a High Gear, which allows you to move faster in town and in the field. This is completely optional and doesn't help in battles, but it is nice to have. Bug-type Pokemon are in all the areas, Treetop areas in particular. When going through the Treetops, you may see some Swadloons buffing themselves and becoming invinicble. Don't be alarmed; it will wear off quickly. You'll want to hit them when it does wear off so they don't get a chance to buff themselves again. == Field == - Sewaddle == Tower == - Drowzee - Hypno - Spinarak - Ariados - Spoink - Chingling - Scraggy - Scrafty [boss] - Solosis - Duosion == Treetops == - Paras - Parasect - Weepinbell - Victreebel - Ledyba - Ledian - Combee - Vespiquen - Sewaddle - Swadloon - Leavanny [boss] - Karrablast == Lake == - Shuckle - Mudkip - Marshtomp - Lotad - Lombre - Surskit - Masquerain - Barboach - Whiscash * Mesprit [5+ customers] - Basculin (Blue-Striped Form) - Shelmet - Stunfisk [boss] == Bug-Type Battle == Difficulty: Power about 550 Required: Bug Prize Money: 2,000(P) Prize: High Gear Bosses: Pinsir, Heracross == Greenleaf Fort == Difficulty: Power about 550 Prize Money: 2,200(P) Minibosses: Sunflora, Cherrim (Overcast Form), Lombre Boss: Bisharp Clear Greenleaf Fort with or without the High Gear and proceed to the next field. =================== 2-4 Shimmering Lake =================== Azelf will appear in the Lake area here if you've had 10 customers visit your Toy Shop. You may notice that the path through the Treetops branches off towards the end. Pokemon will spawn at the end of these branches, so it may be worthwhile to do some extra exploring. The last segment of the Lake has a circular path; the islands furthest east and west have hidden, invisible Pokemon. If you hit them a few times, they will drop some (P), reveal themselves, and disappear. It's not possible to catch these Pokemon. Spots like these will show up in later areas as well, and the easiest way to find these spots is by spamming a homing move like Magical Leaf. This field has something new - the Waterside Battlefield. This is a Charge Battle where you pit your strongest Pokemon against a legion of your enemies. However, in order do that, you will need a Charge Flag, which you get at the local Battle Royale. You can try to enter the Battlefield on your own, but you won't stand a chance. The local Battle Royale is for Pokemon with a Power of 660 or higher. == Field == - Petilil == Cave == - Nidoran(female) - Nidorina - Nidoqueen - Nidoran(male) - Nidorino - Nidoking - Anorith - Woobat - Drilbur - Excadrill [boss] - Tynamo - Eelektrik == Treetops == - Venonat - Aipom - Volbeat - Illumise - Roselia - Kecleon - Budew - Burmy (Plant Cloak) - Wormadam (Plant Cloak) - Cherubi - Cherrim (Sunshine Form) - Carnivine - Petilil - Lilligant [boss] == Lake == - Slowpoke - Slowbro - Krabby - Goldeen - Seaking * Azelf [10+ customers] - Tympole - Palpitoad - Seismitoad [boss] - Basculin (Red-Striped Form) == Flag Battle == Difficulty: Power about 660 Prize Money: 2,200(P) Prize: Charge Flag Bosses: Vaporeon, Jolteon, Flareon, Espeon, Umbreon, Leafeon, Glaceon Once Leafeon appears, you'll want to take it out quickly. It uses Magical Leaf, and if you haven't seen it already, you'll learn that it's a nuisance to go up against. Once you win the Battle Royale, you'll get the Charge Flag, which lets your Pokemon charge together for the upcoming Charge Battle. == Waterside Battlefield == Boss: Scolipede You'll quickly find that Charge Battles are really quite simple and easy. As you enter the Battlefield, you will automatically summon 8 of your toughest allies to charge with you. Now all you have to do is rotate the (Circle Pad) and press (A) when it says. You'll likely slam through the opposition and take out the final boss with ease. Once complete, stroll on through the gate to the Great Glowing Fountain. Story ensues, and you'll find yourself at the entrance of a Team Battle, with no way out. Bring out your toughest friends for the upcoming once-in-a-game event. == Great Fountain Hall == Boss: Cobalion You're likely get completely owned by Cobalion. Don't fret though; this was meant to happen. Once defeated, Cobalion will knock you into the next field and the next chapter. ************************************ 5.C) Chapter 3 - Tracking Cobalion * ************************************ You'll land in front of Westerly Town and hobble in, reminscent of the time you fell out of Beginner's Park. There's a new facility in this town called the Move Swapper. This is where you swap the moves assigned to (A) and (B) for 15,000(P). This is really only useful if you want to set up moves for your allies in Team Battles. Once you're done exploring around town, go outside and explore the field. I recommend saving the money for when you finish the story. ================ 3-1 Rugged Flats ================ This time around, if you've had 20 customers visit your Toy Shop, 2 Pokemon will show up. Both Phione and Manaphy are found at the Beach. They show up together and Manaphy can spawn more Phiones. As you recruit Pokemon, you will find that some of them have Special Traits. When Pokemon with Special Traits tip over, they will have a blue gear outlining their bodies instead of the normal white circle. These traits will usually have helpful effects on your Pokemon. You can see the description of the trait by pressing (Y) in the Switch Menu. The icons and names of Pokemon with Special Traits will have a pink background in the Switch Menu. If you see a Launch Pad pointing in a strange direction, hopping on it will take you to a Rumpus Room. These are like mini untimed Battle Royales. If the Launch Pad flings you to the right of the usual direction, you will land in a type 1 room full of 1 or more species of Pokemon from the area that you will have to defeat. If the Launch Pad flings you to the left, then the type 2 Rumpus Room will have 4 giant boss Pokemon that you must defeat. The Launch Pad will appear once you clear the room. It is possible to catch the Pokemon that spawn in the Rumpus Room. Once it is cleared, you will resume your progress and be launched to the next stage. There's a Battle Royale as well as a Fort in this field. If you try to enter the Fort without clearing the Battle Royale, you'll be forced out for not having a Windup Energy Magnet. Naturally, you get this magnet by clearing this field's Battle Royale, which is for Normal-type Pokemon with a Power of 760 or higher. As usual, Normal-types can be found in all areas, but I recommend finding some with Fighting-type moves at the Canyon. This will give you a type advantage over the other Normal-type Pokemon. == Field == - Sandile == Beach == - Farfetch'd - Totodile - Croconaw - Feraligatr [boss] - Wingull - Pelipper - Wailmer - Shellos (West Sea) - Gastrodon (West Sea) * Phione [20+ customers] * Manaphy [20+ customers] - Oshawott - Dewott - Frillish - Jellicent == Cave == - Ekans - Arbok - Eevee - Dunsparce - Snubbull - Granbull - Larvitar - Pupitar - Whismur - Loudred - Exploud - Yamask - Cofagrigus [boss] == Desert == - Sandshrew - Sandslash - Doduo - Dodrio - Trapinch - Vibrava - Skorupi - Drapion - Audino - Sandile - Krokorok - Maractus - Sigilyph [boss] == Canyon == - Geodude - Graveler - Onix - Kangaskhan - Stantler - Zigzagoon - Linoone - Slakoth - Vigoroth - Lunatone - Audino - Mienfoo - Mienshao - Rufflet - Braviary [boss] == Normal-Type Battle == Difficulty: Power about 760 Required: Normal Prize Money: 2,500(P) Prize: Windup Energy Magnet Bosses: Stoutland, Cinccino, Bouffalant, Tauros Now that you have the Windup Energy Magnet, enemies in the Team Battles will drop Windup Energy. Picking it up will fill your Windup Energy Gauge. Once it's more than half full, press (X) to activate Hyper Mode. When this happens, your allies jump on you, you get Attack and Defense boosts, and your HP is slowly restored. Your Windup Energy Gauge will also drain, and Hyper Mode will end when the gauge drains completely. If you don't have any trouble defeating the minibosses, you may want to build up your gauge until it is full and save it for the final boss. == Dragonbellow Fort == Difficulty: Power about 780 Prize Money: 3,000(P) Minibosses: Fearow, Tropius, Lickilicky Boss: Druddigon Once you clear Dragonbellow Fort, continue East to the next field. ================== 3-2 Volcanic Slope ================== Wake up the sleeping Drilbur for the tunnel back to town. This field houses one of two Autumnwood areas in all of Toyland. Tornadus may pop up in your journey through this area. It will flee the scene once you hit it, but after 3 encounters, it will show up as the area's boss in place of the normal boss, where you get the opportunity to befriend it. When this happens, the Launch Pad to the boss will sparkle. The Kricketots you find in Autumnwood tend to use Repraisal, which hurts you if you hurt them. If you want to avoid pain, it's best to let them be until the buff goes away. The Battle Royale in this field is optional. Clearing it will win you an item called the Swaparound, which allows you to change the order of Pokemon in Hyper Mode during Team Battles. This lets you switch the Pokemon you are using without having to faint, but at the cost of Windup Energy during Hyper Mode. The Battle Royale is for Rock-types with a Power of over 860. The Canyon houses several Rock-type Pokemon. Approach the Fort in the northeast to witness a cutscene. == Field == - Dwebble - Foongus == Canyon == - Aron - Lairon - Solrock - Audino - Timburr - Gurdurr - Throh - Sawk - Dwebble - Crustle - Mienfoo - Mienshao - Vullaby - Mandibuzz [boss] == Autumnwood == - Chikorita - Bayleef - Meganium [boss] - Sudowoodo - Kricketot - Kricketune - Burmy (Sandy Cloak) - Wormadam (Sandy Cloak) - Bonsly - Munchlax - Snivy - Servine - Deerling (Autumn Form) - Foongus - Amoonguss == Lava == - Flareon - Slugma - Magcargo - Tyrogue - Cranidos - Tepig - Pignite - Pansear - Roggenrola - Boldore - Darumaka - Darmanitan [boss] == Rock-Type Battle == Difficulty: Power about 860 Required: Rock Prize Money: 3,000(P) Prize: Swaparound Bosses: Carracosta, Archeops == Foreboding Fort == Difficulty: Power about 870 Prize Money: 3,500(P) Minibosses: Salamence, Garchomp, Tyranitar Boss: Metagross Clear the Fort to proceed to the next field. ========================== 3-3 Firebreathing Mountain ========================== Wake up Drilbur for the tunnel. As you are exploring the new field, you may come across what looks like a small pile of rocks south of the Autumnwood area that says "You cannot enter now" when approached. This will open up into a hole and grant access to a unique area once you finish the story. Jirachi can be found in the Tower if your Toy Shop has had at least 40 customers. This field also has the only other Autumnwood area in Toyland. Like Tornadus in the last field, Thundarus will pop up 3 times before becoming a random boss. If you catch both Tornadus and Thundarus, Landorus is unlocked and will show up as a random boss for the other Autumnwood area in 3-2 Volcanic Slope once you finish the story. As you explore the areas, you will also begin to pick up Pokemon with the Special Trait Rusty. When these Pokemon tip over, they will be outlined by a pink gear instead of a blue one. When you pick them up, they will only know the move Struggle, but if you take them to a Glowing Fountain to wash off the rust, they will get new moves and a new Special Trait. If you're not happy with the new moves or trait, you can reset your game and attempt to get a different combination, provided you don't do something that causes the game to save after washing the rusted Pokemon. For more details on this, see section 4. To move on, you have to charge through your enemies at the Mountain Path Battlefield. However, you won't stand a chance until you get the Charge Flag + from the local Battle Royale. A Power of about 1,000 is recommended for taking it on. == Field == - Darumaka == Tower == - Natu - Xatu - Spoink - Grumpig - Swablu - Baltoy - Claydol * Jirachi [40+ customers] - Scraggy - Scrafty - Trubbish - Solosis - Duosion - Reuniclus [boss] == Autumnwood == - Pikachu - Raichu - Clefairy - Cleffa - Seedot - Nuzleaf - Shiftry - Burmy (Trash Cloak) - Wormadam (Trash Cloak) - Mothim - Audino - Deerling (Autumn Form) - Sawsbuck (Autumn Form) [boss] - Foongus - Amoonguss == Lava == - Vulpix - Ninetales - Graveler - Magmar - Cyndaquil - Quilava - Typhlosion [boss] - Magby - Torkoal - Shieldon - Darumaka - Heatmor - Durant == Factory == - Magnemite - Magneton - Electabuzz - Jolteon - Smeargle - Elekid - Mawile - Plusle - Minun - Spinda - Pachirisu - Chatot - Joltik - Galvantula [boss] - Klink == Flag Battle 2 == Difficulty: Power about 1,000 Prize Money: 3,500(P) Prize: Charge Flag + Bosses: Eelektross, Conkeldurr Winning the Charge Flag + will allow you to bring 15 allies with you instead of just 8, making it much easier to get the Total Power of 15,000 needed to charge on through the Battlefield. == Mountain Path Battlefield == Boss: Gigalith Once you defeat Gigalith, you will gain access to Cobalion's Castle, a Team Battle arena. == Cobalion's Castle == Difficulty: Power about 1,030 Prize Money: 4,000(P) Minibosses: Bastiodon, Archeops, Cradily Boss: Zoroark After beating Cobalion, proceed along the path to witness a cutscene. ****************************************************************** 5.D) Chapter 4 - The World Axle and the Secret of the Wonder Key * ****************************************************************** If you've been paying attention to the story, you'll know that your Wonder Key is now bent, making it hard to wind it up. This means that switches will be slower than normal. You can make them faster by pressing (A) quickly. After the scene, you arrive at Northerly Town. There's nothing new here, so heal up and head outside. ================= 4-1 Frozen Tundra ================= If you look around, you'll see two paths forward, both blocked by Cobalion's Forts. Neither will grant you entrance if your Wonder Key is bent. Challenging the Battle Royale at the Temple of Keys will fix this problem. The Temple of Keys Battle Royale is recommended for Pokemon with a Power higher than 1,080. == Field == - Vanillite - Cubchoo == Tower == - Jynx - Espeon - Smoochum - Bronzor - Bronzong - Gothita - Gothorita - Gothitelle [boss] - Elgyem - Beheeyem - Golett == Glacier == - Seel - Dewgong - Swinub - Piloswine - Delibird - Snorunt - Glalie - Froslass - Vanillite - Deerling (Winter Form) - Sawsbuck (Winter Form) - Cubchoo - Beartic [boss] == Temple Battle == Difficulty: Power about 1,080 Prize Money: 4,000(P) Prize: Temple Key Boss: Golurk Once you clear the Temple of Keys, you will receive the Temple Key to replace your bent key. Afterwards, you'll find that you will have to make the Path of Heroes appear in order to pursue Cobalion. To do that, you must clear the Battle Royales found beyond Cobalion's Forts. The first Fort (the southern one) is for Pokemon with a Power of about 1,100. The second one (to the north) is for Pokemon with a Power of about 1,300. You can find Pokemon strong enough for Fort 2 at 4-2 Everspring Valley, which is unlocked after clearing Fort 1. Both Forts and all subsequent Battle Royales must be cleared in order to complete the Path of Heroes. == Cobalion's Fort 1 == Difficulty: Power about 1,100 Prize Money: 4,500(P) Minibosses: Beartic, Abomasnow, Delibird Boss: Escavalier This Fort is the first one in which there are turrets on the edge of the some of the rooms. These turrets will dish out a particular attack in a particular place at certain time intervals. They do hurt you, so it's good to learn their patterns and avoid their attacks. All following Forts will have turrets. After clearing Fort 1, you will gain access to 4-2 Everspring Valley, which will be covered next. Once you're done with 4-2 Everspring Valley, return to 4-1 Frozen Tundra and take on Cobalion's Fort 2. == Cobalion's Fort 2 == Difficulty: Power about 1,300 Prize Money: 5,000(P) Minibosses: Sudowoodo, Vespiquen, Gyarados Boss: Accelgor Clearing Fort 2 will open up 4-3 Sunny Seashore. This field is covered after 4-2 Everspring Valley. After clearing all the Battle Royales in both 4-2 Everspring Valley and 4-3 Sunny Seashore, the Path of Heroes will be complete. Cross the path to enter 4-4 Fallaway Edge, covered after the next two sections. ===================== 4-2 Everspring Valley ===================== The Drilbur sleeps next to the Forest area. Be sure to go over and wake it up. Celebi appears in the Forest if you've had 60 customers visit your Toy Shop. There is another pile of rocks in the northwestern part of the field. Once again, this will open up into a hole once you finish the story. There are 2 Battle Royales here, one for Poison-types and one for Flying-types. A Power higher than 1,250 is recommended for the Poison-type Battle Royale, and a Power higher than 1,300 is recommended for the Flying-type Battle Royale. Both must be cleared in order for the Path of Heroes to be completed. Several Poison- and Flying-type Pokemon can be found in all of the areas. == Field == - Starly - Croagunk == Meadow == - Raticate - Spearow - Fearow - Persian - Lickitung - Girafarig - Miltank - Zangoose - Seviper - Starly - Staravia - Staraptor [boss] - Glameow - Purugly - Lickilicky == Forest == - Bulbasaur - Ivysaur - Venusaur [boss] - Gloom - Vileplume - Exeggcute - Exeggutor - Hoothoot - Noctowl - Yanma * Celebi [60+ customers] - Tropius - Cherrim (Overcast Form) - Stunky - Skuntank == Cave == - Charmander - Charmeleon - Charizard [boss] - Zubat - Golbat - Diglett - Dugtrio - Grimer - Koffing - Crobat - Gligar - Nosepass - Probopass == Lake == - Squirtle - Wartortle - Blastoise [boss] - Psyduck - Golduck - Poliwag - Poliwhirl - Poliwrath - Lombre - Ludicolo - Surskit - Masquerain - Croagunk - Toxicroak == Hauntyard == - Haunter - Gengar [boss] - Umbreon - Misdreavus - Shuppet - Banette - Duskull - Dusclops - Drifloon - Drifblim - Mismagius - Dusknoir == Poison-Type Battle == Difficulty: Power about 1,250 Required: Poison Prize Money: 4,500(P) Bosses: Muk, Weezing == Flying-Type Battle == Difficulty: Power about 1,300 Required: Flying Prize Money: 5,000(P) Bosses: Togekiss, Aerodactyl Finishing both Battle Royales will open up two sections of the Path of Heroes. Head back to 4-1 Frozen Tundra. If you haven't done so yet, clear Cobalion's Fort 2 to gain access to 4-3 Sunny Seashore. If you've already cleared all of 4-3 Sunny Seashore, then cross the Path of Heroes to 4-4 Fallaway Edge. ================== 4-3 Sunny Seashore ================== Drilbur sleeps in the patch of grass in the middle of the field. Mew resides in the Factory if you've had 80 customers visit your Toy Shop. The 2 Battle Royales in this field are for Ground-types and Fighting-types. The Ground-type Battle Royale is in the northwest corner of the field and is for Pokemon with at least 1,350 Power. The Fighting-type Battle Royale is in the northeast corner and is for Pokemon with more than 1,400 Power. Several Ground-types are found at the Desert, and Fighting-types inhabit the Canyon. == Field == - Machop - Hoppopotas == Beach == - Tentacool - Tentacruel - Seadra - Vaporeon - Lileep - Cradily - Piplup - Prinplup - Empoleon [boss] - Buizel - Floatzel - Shellos (East Sea) - Gastrodon (East Sea) == Desert == - Rhyhorn - Rhydon - Phanpy - Makuhita - Hariyama - Cacnea - Cacturne - Corphish - Crawdaunt - Turtwig - Grotle - Torterra [boss] - Hippopotas - Hippowdon == Canyon == - Machop - Machoke - Machamp [boss] - Graveler - Golem - Onix - Gligar - Steelix - Meditite - Medicham - Bagon - Shelgon - Gliscor == Lava == - Growlithe - Arcanine - Ponyta - Rapidash - Magmar - Magcargo - Numel - Camerupt - Torkoal - Chimchar - Monferno - Infernape [boss] == Factory == - Mankey - Primeape - Voltorb - Electrode - Mr. Mime - Porygon * Mew [80+ customers] - Skarmory - Porygon2 - Shinx - Luxio - Luxray - Riolu - Lucario [boss] == Ground-Type Battle == Difficulty: Power about 1,350 Required: Ground Prize Money: 5,500(P) Bosses: Rhyperior, Donphan == Fighting-Type Battle == Difficulty: Power about 1,400 Required: Fighting Prize Money: 6,000(P) Bosses: Hitmonchan, Hitmonlee, Hitmontop Finishing both Battle Royales will open up two sections of the Path of Heroes. Go back to 4-1 Frozen Tundra. If you haven't yet, clear Cobalion's Fort 1 to gain access to 4-2 Everspring Valley. If you've already cleared 4-2 Everspring Valley and completed the Path of Heroes, then cross over to 4-4 Fallaway Edge. ================= 4-4 Fallaway Edge ================= Wake up Drilbur right when you enter. This field doesn't have any areas, only Battle Royales, Team Battles, and Charge Battles. First up is a Charge Battle in Fallaway Battlefield. == Fallaway Battlefield == Boss: Hydreigon After clearing the Charge Battle, you'll come across Cobalion's Stronghold, a Team Battle. It has the same recommended Power level as the last Battle Royale. == Cobalion's Stronghold == Difficulty: Power about 1,400 Prize Money: 7,000(P) Minibosses: Donphan, Steelix, Seismitoad Boss: Haxorus After Cobalion's Stronghold, keep proceeding onward and you'll witness a cutscene. After that, you'll have to clear a Team Battle at the World Axle Grounds. This is another special event, and you only get to clear this once. Pick up the vial of glowdrops if you're low on health. You're not allowed to exit this stage conventionally, so pick your team members, preferably with good Fighting, Ground, or Fire moves, and go for it. == World Axle Grounds == Boss: Cobalion After defeating Cobalion, you'll watch another revealing cutscene and finish the chapter. ********************************* 5.E) Chapter 5 - The World Axle * ********************************* You find yourself on a straight, narrow path. Walk forward to watch a cutscene and enter Axle Town. If you explore around Axle Town briefly, you'll find a Move School between the Launch Pads and Two Player. The Move School allows you to use your Pokemon to teach a move to your current Pokemon. The Pokemon that taught the move will disappear once you teach the move. Once you're done exploring, take the elevator down to World Axle - Underground Entry. ============================== World Axle - Underground Entry ============================== Once you arrive, you'll find Cobalion waiting for you. Another cutscene ensues, and Cobalion will battle with you for a little while. Proceed to the Dark Legion Base by jumping on the Launch Pad ahead. Note that you can't befriend any members of the Dark Legion. All of the Dark Legion Pokemon here are Dark- types. == Dark Legion Base == Fight through the hordes of Dark Legion Pokemon and step on the red platform to drop down to the next floor. Every time you do this, Cobalion will talk you through some story. If you go through this area again, Cobalion won't be there to fight alongside you. After a few floors, you'll land in World Axle - B1F. ================ World Axle - B1F ================ Cobalion will leave you to do his own thing and allow you to explore on your own. The elevator to town becomes available automatically. Sky Forme Shaymin can be found in the Forest here if you've had 120 customers visit your Toy Shop. You will also begin to encounter Pokemon with + traits. These + traits are more effective than normal Special Traits and are found on Pokemon outlined with a pink gear, like Rusty Pokemon. All the areas are found in a circle around the elevator, with the battle arenas to the east. You'll have to charge through the Rusty Battlefield in order to proceed. == Meadow == - Lickitung - Lickilicky - Herdier - Stoutland - Blitzle - Zebstrika - Audino - Minccino - Cinccino - Axew - Fraxure - Haxorus [boss] - Mienfoo - Mienshao - Bouffalant == Forest == - Pikachu - Raichu - Scyther - Yanma - Pineco - Forretress - Yanmega * Shaymin (Sky Forme) [120+ customers] - Servine - Serperior [boss] - Purrloin - Liepard - Simisage - Whimsicott == Beach == - Staryu - Starmie - Omanyte - Omastar - Chinchou - Lanturn - Qwilfish - Relicanth - Dewott - Samurott [boss] - Simipour - Ducklett - Swanna - Alomomola == Hauntyard == - Haunter - Gengar - Misdreavus - Shuppet - Banette - Dusclops - Drifblim - Mismagius - Dusknoir - Lampent - Chandelure [boss] == Lava == - Growlithe - Arcanine - Ponyta - Rapidash - Magmar - Slugma - Magcargo - Torkoal - Magmortar - Pignite - Emboar [boss] - Simisear - Darumaka - Darmanitan == Rusty Battlefield == Boss: Darkrai Once you clear Rusty Battlefield, the gate will open to give you access to Rusty Fort. There is no recommended Power for the Fort, so use the strongest Pokemon with powerful moves that you have. If you're having trouble, I recommend clearing all the areas first and running through a few of them again if you still have trouble. Dark-type moves should help you get through the bosses. == Rusty Fort == Difficulty: ??? Prize Money: 8,000(P) Minibosses: Starmie, Dusknoir, Cresselia Bosses: Giratina After Rusty Fort is cleared, the gate will open to the elevator that takes you to the next floor. ================ World Axle - B2F ================ The elevator to town is available upon entry into World Axle - B2F. If you've had 100 customers visit your Toy Shop, Land Forme Shaymin will appear in the Glacier area. Victinis will also appear in the Tower after 150 customers visit. In this field, there is a Ruined Battlefield to the northeast, and a Battle Royale to the southwest. The prize for clearing the Battle Royale is the Charge Flag ++, which will be your key to success in the upcoming Charge Battle. ================ World Axle - B2F ================ == Cave == - Arcanine - Ditto - Rampardos - Bastiodon - Gible - Gabite - Garchomp - Boldore - Gigalith - Swoobat - Drilbur - Excadrill - Druddigon - Larvesta - Volcarona [boss] == Tower == - Kirlia - Gardevoir - Gallade * Victini [150+ customers] - Musharna - Scrafty - Gothorita - Gothitelle - Duosion - Reuniclus - Deino - Zweilous - Hydreigon [boss] == Treetops == - Roserade - Leafeon - Tranquill - Unfezant - Leavanny - Whirlipede - Scolipede - Petilil - Lilligant - Archen - Archeops [boss] - Emolga - Karrablast - Escavalier == Lake == - Magikarp - Gyarados - Dratini - Dragonair - Dragonite - Togetic - Feebas - Milotic - Togekiss - Palpitoad - Seismitoad - Tirtouga - Carracosta [boss] - Shelmet - Accelgor == Factory == - Electabuzz - Electrike - Manectric - Beldum - Metang - Metagross - Electivire - Joltik - Galvantula - Ferroseed - Ferrothorn - Klang - Klinklang [boss] - Pawniard - Bisharp == Glacier == - Spheal - Sealeo - Walrein - Snover - Abomasnow - Glaceon - Froslass * Shaymin (Land Forme) [100+ customers] - Vanillish - Vanilluxe [boss] - Cubchoo - Beartic - Cryogonal == Flag Battle 3 == Difficulty: ??? Prize MOney: 9,000(P) Prize: Charge Flag ++ Bosses: Tornadus, Thundurus, Landorus Winning the Charge Flag ++ will allow you to bring about 24 allies along in with you for Charge Battles. With this in hand, you'll be able to charge right through the Ruined Battlefield. == Ruined Battlefield == Boss: Reshiram Clearing the Ruined Battlefield opens up the gate to another elevator. This one will take you down to World Axle - Shaft. ================== World Axle - Shaft ================== Cobalion joins you for the last time here. Hop on the Launch Pad to Dark Legion Base. Once again, all the Dark Legion Pokemon here are Dark-types. == Dark Legion Base == After fighting through the Dark Legion Base, you'll drop down to World Axle - Deepest Level. ========================== World Axle - Deepest Level ========================== The elevator to town becomes available immediately upon your arrival. The only thing in this field is Dark Rust's Fort. Don't forget to heal up in town before challenging it. Entering the Fort will bring you a cutscene. == Dark Rust's Fort == Difficulty: ??? Prize Money: 10,000(P) [after first clear] Minibosses: Dragonite, Groudon, Palkia, Zekrom Boss: Dark Rust After your team defeats Zekrom, follow the long narrow path to Dark Rust's stage. There will be a scene right before it appears. When you bring it down to half health, it will put up a barrier that heals it and prevents it from being damaged. This barrier will stay up until it heals completely. Repeat this process twice and you'll witness a cutscene. After the scene, the barrier will be broken, giving you the chance to defeat Dark Rust. You'll watch another scene upon Dark Rust's defeat. The credits will roll after the scene. Pressing left or down on the [D-Pad] will speed up the credits, while pressing up or right on the [D-pad] will rewind it. The game will save after the "The End" screen after the credits. ************************** 5.E) Post Ending Content * ************************** Congratulations on finishing the story! Don't put down this game yet though, you've just unlocked a bunch of other content. If you continue the game, you'll find yourself in Axle Town. The town Pokemon will tell you about a new elevator in the World Axle. This elevator is located on the east side of Axle Town and takes you up to the World Axle - Upper Levels. == Glowdrop Vial == Before you begin exploring again, make sure to visit Toy Town again. Go towards the fountain, and you'll receive the Glowdrop Vial. This item automatically heals up your entire team after clearing an area or winning a battle, saving you some trips back to town. You'll still have to visit the fountains to restore Rusty Pokemon. ========================= World Axle - Upper Levels ========================= Upon arrival, you'll find a machine that can raise the World Rank. You'll automatically be at World Rank 1 after finishing the story. This means that even Pokemon in 1-1 Trailhead Field will have a Power comparable to those of your current Pokemon. By raising the World Rank, you'll be able to find increasingly powerful Pokemon in all of the areas. Pokemon found roaming the Field and in Battle Royales will retain their low Power. Be aware that raising the World Rank is costly, and you'll want to save up money for this. If you ever want to reset the Power of Pokemon to what it was before you finished the story, you can activate Legacy Mode by pressing {L}, {R}, and left on the [D-Pad] when you continue the game from the title screen. To exit Legacy Mode, go back to the title screen (press [START] and select "Save and Quit") and continue normally. Legacy Mode is useful for farming moves for the Move School and for completing your collection. Legendary Pokemon still appear as random bosses in Legacy Mode, although they will have Legacy Mode's low Powers. The World Axle - Upper Levels house elevators leading to the toughest Battle Royales and Team Battles in the game. You'll start off with Battle Royale EX-1 and Team Battle EX-1. As you clear them, the elevators for successive battles will become available. If you can't clear a battle, you may need to increase the World Rank to recruit more powerful Pokemon. No recommended Power level is provided for any of these battles. Battle Royales: == Battle Royale EX-1 == Prize Money: 60,000(P) Boss: Victini == Battle Royale EX-2 == Prize Money: 80,000(P) Bosses: Ho-Oh, Lugia == Battle Royale EX-3 == Prize Money: 100,000(P) Bosses: Kyogre, Groudon, Rayquaza == Battle Royale EX-4 == Prize Money: 120,000(P) Bosses: Cresselia, Heatran, Darkrai, Palkia, Dialga, Giratina == Battle Royale EX-5 == Prize Money: 200,000(P) Bosses: Tornadus, Thundurus, Landorus, Reshiram, Zekrom == Battle Royale EX-6 == Prize Money: 500,000(P) Prize: Hero's Key Bosses: Deoxys (all Formes), Mewtwo Upon clearing Battle Royale EX-6, the last Battle Royale the game, the credits will roll and Mewtwo is unlocked as a random boss. Team Battles: == Team Battle EX-1 == Prize Money: 60,000(P) Minibosses: Charizard, Vaporeon, Snorlax Boss: Lugia == Team Battle EX-2 == Prize Money: 80,000(P) Minibosses: Typhlosion, Wobbuffet, Blissey Boss: Ho-Oh == Team Battle EX-3 == Prize Money: 100,000(P) Minibosses: Swampert, Slaking, Kyogre Boss: Rayquaza == Team Battle EX-4 == Prize Money: 120,000(P) Minibosses: Infernape, Togekiss, Heatran Boss: Dialga == Team Battle EX-5 == Prize Money: 200,000(P) Minibosses: Samurott, Hydreigon, Landorus Bosses: Reshiram, Zekrom == Team Battle EX-6 == Prize Money: 500,000(P) Minibosses: Lugia, Ho-Oh, Rayquaza, Kyurem Boss: Arceus (Normal type initially, random type after first clear) Upon clearing Team Battle EX-6, Arceus is unlocked as a random boss. ====================== Other Unlocked Content ====================== Other than the World Axle - Upper Levels, there some other new stuff you'll encounter in your travels. == More Pokemon == All of the areas will now feature extra Pokemon unlocked only after finishing the story. Most of the legendaries are also unlocked and can be encountered as random bosses. The pile of rocks in 3-3 Firebreathing Mountain reveals itself to be the Rotom Hideout, and the one in 4-2 Everspring Valley is the Unown Hideout. These hideouts are single-stage areas similar to random Pokemon Rumpus Rooms. They close after you clear them and randomly reopen when you enter the field, so you can run in and out a nearby area until the hideout reopens. A complete list of befriend-able Pokemon sorted by location is provided in section 6. Legendaries are listed in section 7. == Finding what you've lost == There are a couple of town Pokemon that will talk about finding something you've lost. They're referring to the Cobalion that sacrificed itself to help you defeat Dark Rust. To find him, you need to defeat Terrakion and Virizion first, who are random bosses that appear in Canyons and Forests, respectively. Once you defeat both Terrakion and Virizion, you will receive a Rusty Cobalion. == More Special Traits == As you battle through the areas, you'll encounter Pokemon with more powerful Special Traits and ++ traits. In particular, Heroic Pokemon have more Power than they would normally have, and some Pokemon will have a combination of up to 6 Special Traits. The higher the World Rank, the more common these extra- special traits are. These Pokemon appear with a pink gear when tipped over. In the Switch Menu, Pokemon with a single Special Trait have pink backgrounds and names. Pokemon with multiple traits have blue backgrounds and names, and are thus known to have "blue" traits. A list of Special Traits is provided in section 8. Epic Pokemon are also unlocked upon story completion. They are very rare, and you can only have one Epic at a time. If you want a different Epic, you will have to release your current one. Epics increase the likelihood of toys tipping over. It seems that all Epics have the Adept, Greedy, Healthy, Lucky, and Snappy traits, with a chance to also have traits like Lingering, Mighty, Punchy, Speedy, Steady, and Techie, to name a few. Epics are outlined by a blue gear when tipped over and are highlighted in pink in the Switch Menu. == Battle Locales == In Easterly Town, there is a Rattata in the northeast edge of town who presents you with a new challenge - the Battle Locale. In this challenge, your task is to defeat the boss with only the Pokemon you've befriended on your way there. The target location is randomly generated each time you talk to the Rattata. When you accept the challenge, you will be automatically taken to the area and given a relatively low-Power Rattata to start with. Pick up the Rattata and switch to it to begin. Once you win, you will be rewarded with 10,000(P) Prize Money. If you keep winning the Battle Locale and maintain a streak of wins, the Prize Money will increase in increments of 5,000(P), up to a maximum of 40,000(P) for the 7th win. If you manage to maintain a streak of more than 7 wins, the Prize Money will still be 40,000(P). The streak resets if you quit your game. ******************************************************************************* 6) Location Guide ******************************************************************************* This is a list of all befriend-able Pokemon in each area. The areas are sorted based on the order that they are introduced. Pokemon are sorted by their National Pokedex number, which reflects the in-game listing. "Field" means that the Pokemon can be found in the field outside of towns and areas. "Toy Shop" means that the Pokemon will arrive once a certain number of customers have visited your Toy Shop. Please note that this list does not include areas devoid of befriend-able Pokemon. =============== Beginner's Park =============== [Cannot return once this area is cleared] - Snivy - Tepig - Oshawott - Pansage - Pansear - Panpour - Victini - Zekrom [boss] =================== 1-1 Trailhead Field =================== Field - Patrat [after entering 1-2 Seabreeze Trail] Meadow: 8 Pkmn [+4 post-ending] - Rattata - Raticate [post-ending] - Togepi - Skitty - Delcatty - Tepig - Pignite [boss] - Patrat - Watchog [post-ending] - Audino [post-ending] - Minccino - Cinccino [post-ending] Forest: 8 Pkmn [+2 post-ending] - Pikachu - Pichu - Snivy - Servine [boss] - Pansage - Pidove - Audino [post-ending] - Zorua - Zoroark [post-ending] - Emolga =================== 1-2 Seabreeze Trail =================== Field - Ducklett Meadow: 8 Pkmn [+4 post-ending] - Spearow - Hoppip - Skiploom - Jumpluff [post-ending] - Poochyena - Mightyena [post-ending] - Castform [post-ending] - Buneary - Lopunny [post-ending] - Lillipup - Herdier [boss] - Minccino Beach: 8 Pkmn [+2 post-ending] - Horsea - Remoraid - Octillery [post-ending] - Wingull - Buizel - Floatzel [post-ending] - Oshawott - Dewott [boss] - Panpour - Ducklett =============== 1-3 Echo Valley =============== Field - Pansage - Pansear - Panpour Forest: 9 Pkmn [+4 post-ending] - Oddish - Chansey [post-ending] - Sunkern - Sunflora [post-ending] - Blissey [post-ending] - Wurmple - Shroomish - Happiny - Snivy - Pansage - Simisage [boss] - Deerling (Spring Form) - Sawsbuck (Spring Form) [post-ending] Beach: 9 Pkmn [+3 post-ending] - Tentacool - Staryu - Corsola - Wingull - Clamperl - Huntail [post-ending] - Gorebyss [post-ending] - Finneon - Lumineon [post-ending] - Oshawott - Panpour - Simipour [boss] Cave: 8 Pkmn [+1 post-ending] - Vulpix - Growlithe - Wobbuffet [post-ending] - Magby - Wynaut - Tepig - Pansear - Simisear [boss] - Woobat ======================= 1-4 Challenger's Ground ======================= Field - Purrloin - Blitzle Meadow: 12 Pkmn [+3 post-ending] - Pidgey - Pidgeotto - Pidgeot [post-ending] - Meowth - Sentret - Furret [post-ending] - Mareep - Flaaffy - Ampharos [post-ending] - Poochyena - Patrat - Lillipup - Blitzle - Zebstrika [boss] - Audino Forest: 11 Pkmn [+3 post-ending] - Jigglypuff - Wigglytuff [post-ending] - Igglybuff - Wurmple - Silcoon - Beautifly - Cascoon - Dustox - Taillow - Swellow [post-ending] - Purrloin - Liepard [boss] - Deerling (Spring Form) - Sawsbuck (Spring Form) [post-ending] Beach: 12 Pkmn [+3 post-ending] - Shellder - Cloyster [post-ending] - Horsea - Seadra - Remoraid - Mantine [post-ending] - Wingull - Carvanha - Sharpedo [post-ending] - Corphish - Luvdisc - Finneon - Mantyke - Ducklett - Swanna [boss] Tower: 9 Pkmn [+2 post-ending] - Abra - Kadabra [post-ending] - Alakazam [post-ending] - Drowzee - Ralts - Kirlia - Mime Jr. - Munna - Scraggy - Gothita - Gothorita [boss] ==================== 2-1 Sun-Dappled Bank ==================== Field - Tympole - Venipede Treetops: 11 Pkmn [+1 post-ending] - Caterpie - Metapod - Butterfree - Bellsprout - Weepinbell - Treecko - Grovyle - Sceptile [post-ending] - Pansage - Venipede - Whirlipede - Archen [boss] Lake: 12 Pkmn [+1 post-ending, +1 Toy Shop] - Psyduck - Marill - Azumarill - Wooper - Quagsire [post-ending] - Lotad - Lombre - Azurill - Bidoof - Bibarel - Uxie [2+ customers] - Tympole - Palpitoad - Tirtouga [boss] =================== 2-2 Misty Edgewater =================== Field - Cottonee Forest: 10 Pkmn [+5 post-ending] - Weedle - Kakuna - Beedrill - Teddiursa - Ursaring [post-ending] - Shroomish - Breloom [post-ending] - Nincada - Ninjask [post-ending] - Shedinja [post-ending] - Drifloon - Cottonee - Whimsicott [boss] - Deerling (Summer Form) - Sawsbuck (Summer Form) [post-ending] Cave: 9 Pkmn [+4 post-ending] - Diglett - Cubone - Marowak - Kabuto - Kabutops [post-ending] - Torchic - Combusken - Blaziken [post-ending] - Gulpin [post-ending] - Swalot [post-ending] - Woobat - Swoobat [boss] - Litwick Hauntyard: 6 Pkmn [+1 post-ending] - Gastly - Shuppet - Duskull - Dusclops - Spiritomb [post-ending] - Litwick - Lampent [boss] ================== 2-3 Soothing Shore ================== Field - Sewaddle Tower: 10 Pkmn [+1 post-ending] - Drowzee - Hypno - Spinarak - Ariados - Spoink - Chimecho [post-ending] - Chingling - Scraggy - Scrafty [boss] - Solosis - Duosion Treetops: 12 Pkmn [+2 post-ending] - Paras - Parasect - Weepinbell - Victreebel - Tangela [post-ending] - Ledyba - Ledian - Combee - Vespiquen - Tangrowth [post-ending] - Sewaddle - Swadloon - Leavanny [boss] - Karrablast Lake: 12 Pkmn [+1 post-ending, +1 Toy Shop] - Shuckle - Mudkip - Marshtomp - Swampert [post-ending] - Lotad - Lombre - Surskit - Masquerain - Barboach - Whiscash - Mesprit [5+ customers] - Basculin (Blue-Striped Form) - Shelmet - Stunfisk [boss] =================== 2-4 Shimmering Lake =================== Field - Petilil Cave: 12 Pkmn [+2 post-ending] - Nidoran(female) - Nidorina - Nidoqueen - Nidoran(male) - Nidorino - Nidoking - Anorith - Armaldo [post-ending] - Woobat - Drilbur - Excadrill [boss] - Tynamo - Eelektrik - Eelektross [post-ending] Treetops: 14 Pkmn [+2 post-ending] - Venonat - Venomoth [post-ending] - Aipom - Volbeat - Illumise - Roselia - Kecleon - Budew - Burmy (Plant Cloak) - Wormadam (Plant Cloak) - Cherubi - Cherrim (Sunshine Form) - Ambipom [post-ending] - Carnivine - Petilil - Lilligant [boss] Lake: 9 Pkmn [+3 post-ending, +1 Toy Shop] - Slowpoke - Slowbro - Krabby - Kingler [post-ending] - Goldeen - Seaking - Slowking [post-ending] - Castform (Rainy Form) [post-ending] - Azelf [10+ customers] - Tympole - Palpitoad - Seismitoad [boss] - Basculin (Red-Striped Form) ================ 3-1 Rugged Flats ================ Field - Sandile Beach: 13 Pkmn [+1 post-ending, +2 Toy Shop] - Farfetch'd - Totodile - Croconaw - Feraligatr [boss] - Wingull - Pelipper - Wailmer - Wailord [post-ending] - Shellos (West Sea) - Gastrodon (West Sea) - Phione [20+ customers] - Manaphy [20+ customers] - Oshawott - Dewott - Frillish - Jellicent Cave: 13 Pkmn [+1 post-ending] - Ekans - Arbok - Eevee - Dunsparce - Snubbull - Granbull - Larvitar - Tyranitar [post-ending] - Pupitar - Whismur - Loudred - Exploud - Yamask - Cofagrigus [boss] Desert: 13 Pkmn [+3 post-ending] - Sandshrew - Sandslash - Doduo - Dodrio - Trapinch - Vibrava - Flygon [post-ending] - Castform (Sunny Form) [post-ending] - Skorupi - Drapion - Audino - Sandile - Krokorok - Krookodile [post-ending] - Maractus - Sigilyph [boss] Canyon: 15 Pkmn [+1 post-ending] - Geodude - Graveler - Onix - Kangaskhan - Stantler - Zigzagoon - Linoone - Slakoth - Vigoroth - Slaking [post-ending] - Lunatone - Audino - Mienfoo - Mienshao - Rufflet - Braviary [boss] ================== 3-2 Volcanic Slope ================== Field - Dwebble - Foongus Canyon: 14 Pkmn [+2 post-ending] - Aron - Lairon - Aggron [post-ending] - Solrock - Audino - Timburr - Gurdurr - Conkeldurr [post-ending] - Throh - Sawk - Dwebble - Crustle - Mienfoo - Mienshao - Vullaby - Mandibuzz [boss] Autumnwood: 15 Pkmn [+1 post-ending] - Snorlax [post-ending] - Chikorita - Bayleef - Meganium [boss] - Sudowoodo - Kricketot - Kricketune - Burmy (Sandy Cloak) - Wormadam (Sandy Cloak) - Bonsly - Munchlax - Snivy - Servine - Deerling (Autumn Form) - Foongus - Amoonguss Lava: 12 Pkmn [+3 post-ending] - Hitmonlee [post-ending] - Hitmonchan [post-ending] - Flareon - Slugma - Magcargo - Tyrogue - Hitmontop [post-ending] - Cranidos - Tepig - Pignite - Pansear - Roggenrola - Boldore - Darumaka - Darmanitan [boss] ========================== 3-3 Firebreathing Mountain ========================== Field - Darumaka Tower: 13 Pkmn [+2 post-ending, +1 Toy Shop] - Natu - Xatu - Spoink - Grumpig - Swablu - Altaria [post-ending] - Baltoy - Claydol - Jirachi [40+ customers] - Scraggy - Scrafty - Trubbish - Garbodor [post-ending] - Solosis - Duosion - Reuniclus [boss] Autumnwood: 15 Pkmn [+1 post-ending] - Pikachu - Raichu - Clefairy - Clefable [post-ending] - Cleffa - Seedot - Nuzleaf - Shiftry - Burmy (Trash Cloak) - Wormadam (Trash Cloak) - Mothim - Audino - Deerling (Autumn Form) - Sawsbuck (Autumn Form) [boss] - Foongus - Amoonguss Lava: 13 Pkmn [+1 post-ending] - Vulpix - Ninetales - Graveler - Magmar - Cyndaquil - Quilava - Typhlosion [boss] - Magby - Torkoal - Shieldon - Darumaka - Darmanitan (Zen Mode) [post-ending] - Heatmor - Durant Factory: 15 Pkmn [+1 post-ending] - Magnemite - Magneton - Electabuzz - Jolteon - Smeargle - Elekid - Mawile - Plusle - Minun - Spinda - Pachirisu - Chatot - Magnezone [post-ending] - Joltik - Galvantula [boss] - Klink Rotom Hideout [post-ending]: 6 Pkmn - Rotom (all 6 forms, including Heat, Wash, Frost, Fan, and Mow forms) ================= 4-1 Frozen Tundra ================= Field - Vanillite - Cubchoo Tower: 11 Pkmn [+1 post-ending] - Jynx - Espeon - Smoochum - Bronzor - Bronzong - Gothita - Gothorita - Gothitelle [boss] - Elgyem - Beheeyem - Golett - Golurk [post-ending] Glacier: 13 Pkmn [+3 post-ending] - Seel - Dewgong - Swinub - Piloswine - Delibird - Castform (Snowy Form) [post-ending] - Snorunt - Glalie - Regice [post-ending] - Mamoswine [post-ending] - Froslass - Vanillite - Deerling (Winter Form) - Sawsbuck (Winter Form) - Cubchoo - Beartic [boss] ===================== 4-2 Everspring Valley ===================== Field - Starly - Croagunk Meadow: 15 Pkmn [+1 post-ending] - Raticate - Spearow - Fearow - Persian - Lickitung - Taurus [post-ending] - Girafarig - Miltank - Zangoose - Seviper - Starly - Staravia - Staraptor [boss] - Glameow - Purugly - Lickilicky Forest: 14 Pkmn [+1 post-ending, +1 Toy Shop] - Bulbasaur - Ivysaur - Venusaur [boss] - Gloom - Vileplume - Exeggcute - Exeggutor - Hoothoot - Noctowl - Bellossom [post-ending] - Yanma - Celebi [60+ customers] - Tropius - Cherrim (Overcast Form) - Stunky - Skuntank Cave: 13 Pkmn [+2 post-ending] - Charmander - Charmeleon - Charizard [boss] - Zubat - Golbat - Diglett - Dugtrio - Grimer - Muk [post-ending] - Koffing - Weezing [post-ending] - Crobat - Gligar - Nosepass - Probopass Lake: 14 Pkmn [+1 post-ending] - Squirtle - Wartortle - Blastoise [boss] - Psyduck - Golduck - Poliwag - Poliwhirl - Poliwrath - Politoed [post-ending] - Lombre - Ludicolo - Surskit - Masquerain - Croagunk - Toxicroak Hauntyard: 12 Pkmn [+2 post-ending] - Haunter - Gengar [boss] - Umbreon - Murkrow [post-ending] - Misdreavus - Shuppet - Banette - Duskull - Dusclops - Drifloon - Drifblim - Mismagius - Honchkrow [post-ending] - Dusknoir Unown Hideout [post-ending]: 28 Pkmn - Unown (all 28 forms - A to Z, !, and ?) ================== 4-3 Sunny Seashore ================== Field - Machop - Hoppopotas Beach: 13 Pkmn [+1 post-ending] - Tentacool - Tentacruel - Seadra - Vaporeon - Kingdra [post-ending] - Lileep - Cradily - Piplup - Prinplup - Empoleon [boss] - Buizel - Floatzel - Shellos (East Sea) - Gastrodon (East Sea) Desert: 14 Pkmn [+2 post-ending] - Rhyhorn - Rhydon - Phanpy - Donphan [post-ending] - Makuhita - Hariyama - Cacnea - Cacturne - Corphish - Crawdaunt - Turtwig - Grotle - Torterra [boss] - Hippopotas - Hippowdon - Rhyperior [post-ending] Canyon: 13 Pkmn [+3 post-ending] - Machop - Machoke - Machamp [boss] - Graveler - Golem - Onix - Aerodactyl [post-ending] - Gligar - Steelix - Meditite - Medicham - Bagon - Shelgon - Salamence [post-ending] - Regirock [post-ending] - Gliscor Lava: 12 Pkmn [+2 post-ending] - Growlithe - Arcanine - Ponyta - Rapidash - Magmar - Magcargo - Houndour [post-ending] - Houndoom [post-ending] - Numel - Camerupt - Torkoal - Chimchar - Monferno - Infernape [boss] Factory: 13 Pkmn [+2 post-ending, +1 Toy Shop] - Mankey - Primeape - Voltorb - Electrode - Mr. Mime - Porygon - Mew [80+ customers] - Skarmory - Porygon2 - Registeel [post-ending] - Shinx - Luxio - Luxray - Riolu - Lucario [boss] - Porygon-Z [post-ending] ================ World Axle - B1F ================ Meadow: 15 Pkmn [+1 post-ending] - Lickitung - Raikou [post-ending] - Lickilicky - Herdier - Stoutland - Blitzle - Zebstrika - Audino - Minccino - Cinccino - Axew - Fraxure - Haxorus [boss] - Mienfoo - Mienshao - Bouffalant Forest: 13 Pkmn [+1 post-ending, +1 Toy Shop] - Pikachu - Raichu - Scyther - Yanma - Pineco - Forretress - Scizor [post-ending] - Yanmega - Shaymin (Sky Forme) [120+ customers] - Servine - Serperior [boss] - Purrloin - Liepard - Simisage - Whimsicott Beach: 14 Pkmn [+1 post-ending] - Staryu - Starmie - Lapras [post-ending] - Omanyte - Omastar - Chinchou - Lanturn - Qwilfish - Relicanth - Dewott - Samurott [boss] - Simipour - Ducklett - Swanna - Alomomola Hauntyard: 11 Pkmn [+1 post-ending] - Haunter - Gengar - Misdreavus - Sableye [post-ending] - Shuppet - Banette - Dusclops - Drifblim - Mismagius - Dusknoir - Lampent - Chandelure [boss] Lava: 14 Pkmn [+1 post-ending] - Growlithe - Arcanine - Ponyta - Rapidash - Magmar - Moltres [post-ending] - Slugma - Magcargo - Torkoal - Magmortar - Pignite - Emboar [boss] - Simisear - Darumaka - Darmanitan ================ World Axle - B2F ================ Cave: 15 Pkmn [+1 post-ending] - Arcanine - Ditto - Entei [post-ending] - Rampardos - Bastiodon - Gible - Gabite - Garchomp - Boldore - Gigalith - Swoobat - Drilbur - Excadrill - Druddigon - Larvesta - Volcarona [boss] Tower: 12 Pkmn [+1 post-ending, +1 Toy Shop] - Kirlia - Gardevoir - Absol [post-ending] - Gallade - Victini [150+ customers] - Musharna - Scrafty - Gothorita - Gothitelle - Duosion - Reuniclus - Deino - Zweilous - Hydreigon [boss] Treetops: 14 Pkmn [+2 post-ending] - Pinsir [post-ending] - Heracross [post-ending] - Roserade - Leafeon - Tranquill - Unfezant - Leavanny - Whirlipede - Scolipede - Petilil - Lilligant - Archen - Archeops [boss] - Emolga - Karrablast - Escavalier Lake: 15 Pkmn [+1 post-ending] - Magikarp - Gyarados - Dratini - Dragonair - Dragonite - Togetic - Suicune [post-ending] - Feebas - Milotic - Togekiss - Palpitoad - Seismitoad - Tirtouga - Carracosta [boss] - Shelmet - Accelgor Factory: 15 Pkmn [+1 post-ending] - Electabuzz - Zapdos [post-ending] - Electrike - Manectric - Beldum - Metang - Metagross - Electivire - Joltik - Galvantula - Ferroseed - Ferrothorn - Klang - Klinklang [boss] - Pawniard - Bisharp Glacier: 12 Pkmn [+3 post-ending, +1 Toy Shop] - Articuno [post-ending] - Sneasel [post-ending] - Spheal - Sealeo - Walrein - Snover - Abomasnow - Weavile [post-ending] - Glaceon - Froslass - Shaymin (Land Forme) [100+ customers] - Vanillish - Vanilluxe [boss] - Cubchoo - Beartic - Cryogonal ******************************************************************************* 7) Legendary Listing ******************************************************************************* This section will list where "random boss" legendary Pokemon are located, sorted by area. These legendaries have a small chance to appear in their respective areas as the boss, in place of the normal boss. When this occurs, the boss springboard will be shiny. Every legendary you encounter will sparkle and you are guaranteed to befriend them as long as you defeat them. Only Tornadus and Thundurus may be befriended before finishing the game. Meadow: 2 Pkmn, 5 fields - Latias - Latios Loc: 1-1 Trailhead Field 1-2 Seabreeze Trail 1-4 Challenger's Ground 4-2 Everspring Valley World Axle - B1F Forest: 1 Pkmn, 6 fields - Virizion Loc: 1-1 Trailhead Field 1-3 Echo Valley 1-4 Challenger's Ground 2-2 Misty Edgewater 4-2 Everspring Valley World Axle - B1F Beach: 2 Pkmn, 6 fields - Lugia - Kyogre Loc: 1-2 Seabreeze Trail 1-3 Echo Valley 1-4 Challenger's Ground 3-1 Rugged Flats 4-3 Sunny Seashore World Axle - B1F Cave: 4 Pkmn, 6 fields - Dialga - Cobalion [after defeating Terrakion and Virizion] - Reshiram - Zekrom Loc: 1-3 Echo Valley 2-2 Misty Edgewater 2-4 Shimmering Lake 3-1 Rugged Flats 4-2 Everspring Valley World Axle - B2F Tower: 2 Pkmn, 5 fields - Rayquaza - Arceus (all 17 Types) [after clearing Team Battle EX-6 in World Axle - Upper Levels] Loc: 1-4 Challenger's Ground 2-3 Soothing Shore 3-3 Firebreathing Mountain 4-1 Frozen Tundra World Axle - B2F Treetops: 1 Pkmn, 4 fields - Cresselia Loc: 2-1 Sun-Dappled Bank 2-3 Soothing Shore 2-4 Shimmering Lake World Axle - B2F Lake: 1 Pkmn, 5 fields - Palkia Loc: 2-1 Sun-Dappled Bank 2-3 Soothing Shore 2-4 Shimmering Lake 4-2 Everspring Valley World Axle - B2F Hauntyard: 2 Pkmn, 3 fields - Giratina (Altered and Origin Formes) - Darkrai Loc: 2-2 Misty Edgewater 4-2 Everspring Valley World Axle - B1F Desert: 1 Pkmn, 2 fields - Regigigas Loc: 3-1 Rugged Flats 4-3 Sunny Seashore Canyon: 1 Pkmn, 3 fields - Terrakion Loc: 3-1 Rugged Flats 3-2 Volcanic Slope 4-3 Sunny Seashore Autumnwood: 4 Pkmn, 2 fields - Ho-oh - Tornadus [after 3+ mid-area encounters, 3-2 Volcanic Slope only] - Thundurus [after 3+ mid-area encounters, 3-3 Firebreathing Mountain only] - Landorus [after defeating Tornadus and Thundurus, 3-2 Volcanic Slope only] Loc: 3-2 Volcanic Slope 3-3 Firebreathing Mountain Lava: 2 Pkmn, 4 fields - Groudon - Heatran Loc: 3-2 Volcanic Slope 3-3 Firebreathing Mountain 4-3 Sunny Seashore World Axle - B1F Factory: 2 Pkmn, 3 fields - Mewtwo [after clearing Battle Royale EX-6 in World Axle - Upper Levels] - Deoxys (Normal, Attack, Defense, and Speed Formes) Loc: 3-3 Firebreathing Mountain 4-3 Sunny Seashore World Axle - B2F Glacier: 1 Pkmn, 2 fields - Kyurem Loc: 4-1 Frozen Tundra World Axle - B2F ******************************************************************************* 8) Special Traits ******************************************************************************* Special Traits are unlocked in Chapter 3. As you proceed through the story, you will gradually unlock more traits. Certain Special Traits only occur on certain Pokemon. These are listed under Pokemon-specific traits. Once you finish the story, you will unlock several more traits, some of which are combinations of normal traits. When Pokemon with traits tip over, they will be outlined by either a blue or pink gear rather than the normal white circle. A pink gear indicates that the trait is either a Rusty, blue, +, or ++ trait. All other traits, including Heroic and Epic, are found on Pokemon outlined by the blue gear. Within the Switch Menu, Pokemon with traits have pink names and icon backgrounds. Pokemon with a combination of traits have blue names and icons, so the traits are known and listed here as "blue" traits. ============== Special Traits ============== In the list below, "/+" means that the + and ++ traits exist for that Special Trait. + and ++ traits double and triple the effect of the original trait, respectively. For example, Brawny Pokemon will have about 50% more HP than their peers, while Brawny+ Pokemon will have 100% more HP and Brawny++ Pokemon will have 150% more HP. Lucky Pokemon cause their foes to drop twice as much (P). Lucky+ Pokemon get three times and Lucky++ Pokemon get four times as much (P). The Picky+ trait combines Punchy+, Techie+, and Snappy+ while Picky++ combines Punchy++, Techie++, and Snappy++. The Adept, Epic, Heroic, Mighty, PokeTC, Reflector, Rusty, Steady, and Superstar traits do not have corresponding + and ++ traits. Additional notes on certain traits are found below the list. Adept [post-ending] - Avoids certain negative effects and self-inflicted damage. Boomer/+ [post-ending] - Damage goes up when using explosive moves. Brawny/+ - High HP. Chop-Chop/+ - Able to use the (A) and (B) moves one after another quickly. Daring/+ [post-ending] - Defense goes down and Attack goes up. Effective/+ [post-ending] - Avoids supereffective moves. They do more damage when used. Epic [post-ending] - Combines powers of many Special Traits. Only one exists! Feisty/+ - Sweeps foes to a farther distance. Grappler/+ [post-ending] - Damage goes up when striking foes at close range. Greedy/+ - Draws (P) from far away. Gutsy/+ - Makes foes wobbly more easily. Hardy/+ - High Defense. Healthy/+ - Restores HP naturally. Heroic [post-ending] - High Power. Lingering/+ - Any Status Change lingers. Lobber/+ - Damage goes up when striking foes from a distance. Lucky/+ - Foe drops more (P). Macho/+ - Gets stronger when with allies. Mighty - Won't get swept away by its foe. Perky/+ - Recovers quickly from a Status Change. Picky/+ - Has only one move. Combines Punchy, Techie, and Snappy. PokeTC [code Pkmn only] - Makes the user and allies stronger when playing together. Punchy/+ - High Attack. Rally/+ - Makes friends stronger when playing together. Reflector - Reflects bad Status Changes to the foe. Resilient/+ - May be left with 1 HP after a hit that would have knocked it out. Rusty - It's a Rusty Pokemon. When you soak it in a fountain... Slugger/+ - Slow to use a move, but the move has more reach. Snappy/+ - Uses its moves quickly. Speedy/+ - Moves quickly. Steady - Not affected by any Status Changes. Superstar - Cool and popular. Techie/+ - Moves with fewer *s get stronger. (Type) Boost/+ - ()-type moves: damage dealt goes up, taken goes down. Turbo/+ - Keeps using moves for a while when the button is held down. Unruly/+ [post-ending] - Damage goes up when charging into foes. Unstoppabe/+ - Slow to use a move but not stoppable by foe's attacks. - Boomer improves the damage of explosive moves. These are Barrage, Egg Bomb, Explosion, Flame Burst, Magnet Bomb, Mud Bomb, Seed Bomb, Selfdestruct, and Sludge Bomb. - The Epic trait is the rarest trait, and it is believed that you can only have one Epic Pokemon at a time. If you want a different Epic, you will have to release your current one. Epics increase the likelihood of toys tipping over. It seems that all Epics have the Adept, Greedy, Healthy, Lucky, and Snappy traits, with a chance to also have traits like Lingering, Mighty, Punchy, Speedy, Steady, and Techie, to name a few. - The PokeTC trait is only found on certain Pokemon obtained through entering a password. Passwords are collected by the Munna that resides on the west side of Easterly Town. - Rusty Pokemon are restored by visiting the Glowing Fountain in town. Upon restoration, it will get new moves and a new Special Trait. The new trait will most likely be a + trait or one of the normal traits without a corresponding + trait. If you aren't happy with the restored Pokemon, you can reset the game without saving (use the HOME or POWER button) to try to get a new move and trait combination. See section 4 for more details. - Superstar Pokemon appear with a spotlight, causing all foes to target it. This trait makes the Pokemon useful as a distraction when playing with others. ======================= Pokemon-specific Traits ======================= Certain Pokemon in this game tend to have traits that reflect their abilities in the original Pokemon games. These traits are not guaranteed to occur in these Pokemon, but they do tend to occur more frequently than the other Special Traits. Barricade [Mr. Mime, Mime Jr.] - Avoids supereffective moves. Dodgy [Shedinja] - Sometimes avoids damage. Jinxed [Yamask, Cofagrigus] - When attacked, the attacker's Speed goes down. Poisonous [Seismitoad] - May poison the attacker. Skittish [Archen, Archeops] - Inflicts less damage when its HP isn't full. Slacker [Slakoth, Slaking] - Attacks slowly. Slow-Starting [Regigigas] - Gets serious after defeating several Pokemon. Spiky [Sharpedo, Ferroseed, Ferrothorn, Druddigon] - Damages the attacker when it receives damate. Steely [Pawniard, Bisharp] - Inflicts more damage when it has a status problem. Tangling [Frillish, Jellicent] - The attacker may not be able to use moves. ============= "Blue" Traits ============= The following blue traits exhibit a combination of up to 6 traits. The included traits are typically normal traits (rather than + or ++ traits), but it is possible to have a few + or ++ traits included as well. Amazing Awesome Excellent Fabulous Fantastic Marvelous Splendid Stupendous Super Ultra Traits typically included in blue traits are: Punchy Hardy Speedy Brawny Type Boosts ******************************************************************************* 9) Move Machines ******************************************************************************* Move-a-majigs and Move Vendors are found throughout Toyland and teach moves to your current Pokemon in exchange for (P). If the Pokemon already knows two moves, it will have to forget one before learning a new move. Move-a-majigs teach a random move, while Move Vendors teach a specific move, assuming the Pokemon can learn it. Each Move Vendor distributes a different move. This section lists Move Vendor locations and moves, sorted by location. The pricing on most of these machines varies depending on the Power of your current Pokemon. The few machines with fixed prices are listed with price info. The *s that follow the move names indicate the strength of the move. If there are no *s following the move, then the move inflicts a status effect. The move type is written in []. Additional effects of moves are also indicated with a ">" where applicable. Move Swappers are found in Westerly Town, Northerly Town, and Axle Town. They will swap the moves registered to (A) and (B) in exchange for 15,000(P). The Move School is found in Axle Town and allows you to have your other Pokemon teach your current Pokemon a move that it can learn. Not all of the moves that a Pokemon can learn can be taught through the Move School. Each move requires 1 to 6 Pokemon to pass it on. Select which move to teach, then the Pokemon to teach it. After the current Pokemon learns the move, the selected Pokemon will disappear. == 1-1 Trailhead Field == Toy Town: 100,000(P) for Giga Impact ***** [Normal] random move up to * Battle Royale 1: Cut ** [Normal] == 1-2 Seabreeze Trail == Meadow: Low Sweep ** [Fighting] > Lowers the foes's Speed. Battle Royale 2: Rock Smash ** [Fighting] > Lowers the foe's Defense. == 1-3 Echo Valley == Forest: Growl [Normal] > Lowers the foe's Attack. Grass-Type Battle: Vine Whip * [Grass] Water-Type Battle: Water Gun * [Water] Fire-Type Battle: Ember ** [Fire] > Burns the foe. == 1-4 Challenger's Ground == Meadow: Tail Whip [Normal] > Lowers the foe's Defense. Tower: Echoed Voice * [Normal] > Damage goes up when other Pokemon are also using it. Semifinal: Work Up [Normal] > Attack goes up. == 2-1 Sun-Dappled Bank == Easterly Town: 300,000(P) for SolarBeam ***** [Grass] random move up to ** Treetops: Ingrain [Grass] > Restores HP, but the user can't move. == 2-2 Misty Edgewater == Forest: PoisonPowder [Poison] > Poisons the foe. Hauntyard: Will-O-Wisp [Fire] > Burns the foe. Ghost-Type Battle: Astonish ** [Ghost] > Makes the foe flinch. == 2-3 Soothing Shore == Treetops: U-turn ** [Bug] Bug-Type Battle: Struggle Bug ** [Bug] > Lowers the foe's attack. == 2-4 Shimmering Lake == Cave: Harden [Normal] > Defense goes up. Treetops: Growth [Normal] > Attack goes up. Flag Battle: Round ** [Normal] > Damage goes up when other Pokemon are also using it. == 3-1 Rugged Flats == Westerly Town: 300,000(P) for Fire Blast ***** [Fire] > Burns the foe. random move up to *** [2 machines] Cave: Fury Swipes ** [Normal] Canyon: Smack Down ** [Rock] > Lowers the foe's Speed. Normal-Type Battle: Facade ** [Normal] > If Poisoned, Badly Poisoned, or Burned, damage goes up. == 3-2 Volcanic Slope == Lava: Incinerate * [Fire] > The (P) dropped by the foe is also burned up. Rock-Type Battle: Rock Slide **** [Rock] > Makes the foe flinch. == 3-3 Firebreathing Mountain == Tower: SonicBoom ** [Normal] > Does a fixed amount of damage. Factory: Volt Switch ** [Electric] Flag Battle 2: Bulk Up [Fighting] > Attack and Defense go up. == 4-1 Frozen Tundra == Northerly Town: 300,000(P) for Surf ***** [Water] random move up to **** == 4-2 Everspring Valley == Meadow: Fling *** [Dark] > Attacks by throwing (P). Forest: Absorb ** [Grass] > Absorbs the foe's HP. Poison-Type Battle: Poison Jab **** [Poison] > Poisons the foe. Flying-Type Battle: Pluck *** [Flying] > (P) dropped by foes increases. == 4-3 Sunny Seashore == Beach: Whirlpool ** [Water] Canyon: Acrobatics *** [Flying] > Damage goes up when you don't have any (P). Lava: Fire Spin ** [Fire] Ground-Type Battle: Bulldoze *** [Ground] > Lowers the foe's Speed. Fighting-Type Battle: Brick Break *** [Fighting] > Ignores Reflect and Light Screen. == Axle Town == 5,000,000(P) for Draco Meteor ***** [Dragon] > Attack goes down. random move up to **** == World Axle - B2F == Flag Battle 3: Return ***** [Normal] > Damage is greater when the Pokemon has lots of use. ******************************************************************************* 10) FAQ ******************************************************************************* Here's some other information you may find useful that is not included in the main part of this guide. Q: What are the differences between this game and Pokemon Rumble for WiiWare? A: There's a lot of changes. Here's how Pokemon Rumble Blast is different: - Pokemon from all 5 generations are available to be caught other than Keldeo, Meloetta, and Genesect. There are a total of 646 different Pokemon species with 717 different forms to be collected in this game. - There are 14 different areas to explore (Meadow, Forest, Beach, Cave, Tower, Treetops, Lake, Hauntyard, Desert, Canyon, Autumnwood, Lava, Factory, and Glacier) instead of the just the 6 available in the WiiWare version. - Instead of the 4 Grades in the WiiWare version, there are several fields in this game with different assortments of areas and battle arenas for you to explore. - There are two new ways to battle: Team Battle and Charge Battle. In Team Battle, two Pokemon accompany you in battling through several stages. In Charge Battle, a group of your most powerful Pokemon are pitted against legions of your foes. - Rumpus Rooms and random boss legendaries add a little randomness to clearing areas. - The Battle Locale unlocked after finishing the story provides an added challenge compared to the normal way of clearing areas. - Several new abilities and combinations of abilities are available. - Instead of EX Mode in the WiiWare version, this game has a machine that increases the World Rank of Toyland, thereby increasing the Power of the Pokemon in all areas. - New move machines are available to teach specific moves, swap (A) and (B) moves, and teach moves using your other Pokemon. - The only co-op play available is Two-Player Mode, and it is restricted to areas cleared by both players. Two-Player Mode requires the other player to own a copy of Pokemon Rumble Blast. - There are no shiny Pokemon in this game. - While sparkling Pokemon are guaranteed to tip over, they are not guaranteed to have an ability. - The Release Point will only introduce an evolution of a Pokemon if 7 of them are released. Other combinations available in the WiiWare version won't work. Q: What are all the types for Arceus? A: There are 17 types: Normal, Fighting, Flying, Poison, Ground, Rock, Bug, Ghost, Steel, Fire, Water, Grass, Electric, Psychic, Ice, Dragon, and Dark. If you have any questions not answered in this guide, please don't hesitate to e-mail me at [email protected]. ******************************************************************************* 11) Version History ******************************************************************************* Ver. 1.0 (3/17/12) - Guide complete. Would like more information on Rusty and Epic Pokemon. ******************************************************************************* 12) Credits ******************************************************************************* Thanks to: - Ambrella for developing the Pokemon Rumble series - Nintendo for publishing the series and creating the 3DS - The Pokemon Company for their Toy Pokemon Collection Guide - Serebii and Bulbapedia for their databases of info - Gargoss for the tips on wobbling Pokemon - people on the GameFAQs message boards for answering my questions - you for using this guide